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[Editor] Sorting Layers are created with the same name under Tag and Lay...
All newly created "Sorting Layers" share the exacts same name under "Tag and Layers" Settings from Project Settings window, Refer to... Read more
[Terrain Tools] Splitting Terrain will remove painted on Trees
When a user Splits Terrain by using the functionality from Terrain Tools, any painted on Trees will disappear. Repro Steps: 1. Laun... Read more
[HDRP] Lit Graph Master Node does not react to Ambient Occclusion input
How to reproduce: 1. Open the attached project named "Case_1261225" (Link in the notes below) 2. Open the "Daylight" Scene 3. Open t... Read more
[Build Pipeline] Player cannot access class that is part of the project
I'm using https://github.com/Unity-Technologies/SpaceshipDemo to perform tests on a Mac, 2020.2a19 successfully runs a player build ... Read more
[URP][Serialization] ArgumentOutOfRangeException errors are thrown on un...
ArgumentOutOfRangeException errors are thrown continuously on undoing after removing Render feature. Steps to repro: 1. Create a ne... Read more
[HDRP] Assertion failed errors are thrown on removing compositor from th...
-Assertion failed errors are thrown on removing compositor from the scene. -Assertion failed errors are thrown continuously on chang... Read more
[HDRP] ArgumentOutOfRangeException errors on undoing after removing all ...
-ArgumentOutOfRangeException errors on undoing after removing all sublayers in Render Schedule in Graphics Compositor. -Graphics Com... Read more
[Editor] Bundle Identifier name doesn't update on changing the Company a...
On changing "Company Name" and "Product Name" in the Player Settings, Bundle Identifier name doesn't update automatically under "Oth... Read more
[Asset Import] Errors thrown on creating a project using microgame templ...
When a project is created using the latest microgame templates, a couple of errors are thrown in the console. 1] GetLoadedImportedA... Read more
[Editor] New Tags and Sorting Layers are not created and added in the li...
When new Tags or Sorting Layers are created in the Preset file of "Tags & Layers" then they are not getting created and added in the... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "Use incremental GC" is a shared parameter but not identified as one with a "*" when displayed in the Player Settings
- "Path could not be found for script compilation file" error is thrown when the files are injected with RegisterPostInitializationOutput
- SrpBatcher causes all SpriteRenderers to render the same sprite when the shader is not compatible with the SrpBatcher
- SelectedIndex does not update when a ListView item is selected by a Mouse click
- Material tiling does not work when compared to the behavior in other versions