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[WebGL] server compression settings warning lost with new embedding scheme
-e: in case your server isn't configured to serve gzip/brotli compressed content properly we used to log a hint about that in the co... Read more
WebCamTexture.didUpdateThisFrame is set after the WebCamTexture is rendered
Updating didUpdateThisFrame property in LateUpdate() makes sense for MovieTexture because it's an output but WebCamTexture (which ca... Read more
SerializedObject.CopyFromSerializedProperty(null) crashes the editor
Steps to reproduce: 1. Open attached project (CopyFromSerializedProperty(null)_crash) 2. Click "Run" on the top menu and select Cras... Read more
[Hololens] In hololens video player performance is poor
When a video is played on a 3D plane, the frame rate of the video is inconsistent, stutters heavily, and audio is choppy. Simulating... Read more
[Look Dev] Prefab shows up for 1 second and vanishes
How to reproduce: 1. Create new Unity project 2. Create a cube and prefab it 3. Open Dev Look (Window > Experimental > Look Dev) 4.... Read more
[Android] Setting high texture tiling for devices with Mali-400, Mali-45...
Reproduction steps: 1) Download and open user's attached project 2) Build and run on an Android device -- Notice that texture is bei... Read more
[macOS] Unity 2017.2.0b2 crashes 100% when trying to use .Net 4.6 (Exper...
Steps to reproduce: 1. Create a new empty project 2. Go to "Player Settings" 3. Set "Scripting Runtime Version" to "Experimental (.... Read more
Some animation keyframes are skipped when stepping through them with "Go...
To reproduce: 1. Open attached project and "animationWndskipKeyframe" scene 2. Open animation window (window->animation) 3. Select "... Read more
UI - Components ( e.g. Image Component) is no longer Anti Aliasing in Ga...
Antialiasing has been broken/disabled for UI elements when the canvas is set to 'ScreenSpace Overlay'. In the example scene, the Qu... Read more
Clicking on scene objects registers as a scene change
Steps to reproduce: 1. Download the attached project 2. Make sure scene fourth.unity is read-only 3. Open the project 4. Click on th... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Articulation Body with 'Revolute' Joint Type has erratic behavior when Upper Limit is set to above 360
- WebGL Player fails to render Scene when Terrain with Detail Mesh is added and WebGPU Graphics API is used
- Inconsistent errors are logged when different types are passed into the Query "Q<>" method in UIToolkit and the ancestor VisualElement is null
- Crash on GetMaterialPropertyByIndex when opening a specific Scene
- Discrepancies in the styling are present when using a TSS file instead of a USS file in custom EditorWindow