Search Issue Tracker
Fixed in 2019.1.X
Fixed in 2018.3.X
Votes
0
Found in
2018.3.0b3
Issue ID
1086709
Regression
No
Editor crash on "Collider2D::Cleanup" when entering Prefab Mode with a prefab that has a 2D collider
1. Open attached project "minimal_repro.zip"
2. In Project view open Project/Prefabs folder
3. Select Player Prefab and press "Open Prefab" in the Inspector
4. Select Missile Prefab and press "Open Prefab" in the Inspector
5. If the crash does not occur, repeat step 3 and 4 a few times
Reproducible with: 2018.3.0a6, 2018.3.0b5, 2019.1.0a4
(improved prefabs were introduced in 2018.3.0a6)
Note: Unable to recreate a prefab from scratch that would trigger a crash
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Shader Compilation for projects with lots of Shaders can be slow (i.e. VFX Graph asset heavy projects)
- The Editor hangs when opening a project that uses local packages and Version Control
- Area Light is culled when Camera Frustrum is outside the lights range
- The characters of the bottom option in the Scene View Debug Draw Mode dropdown menu are cut off
- Graph and Camera options for Render Graph Viewer disappear after maximising the window
Add comment