Search Issue Tracker
Fixed in 2019.1.X
Fixed in 2018.3.X
Votes
0
Found in
2018.3.0b3
Issue ID
1086709
Regression
No
Editor crash on "Collider2D::Cleanup" when entering Prefab Mode with a prefab that has a 2D collider
1. Open attached project "minimal_repro.zip"
2. In Project view open Project/Prefabs folder
3. Select Player Prefab and press "Open Prefab" in the Inspector
4. Select Missile Prefab and press "Open Prefab" in the Inspector
5. If the crash does not occur, repeat step 3 and 4 a few times
Reproducible with: 2018.3.0a6, 2018.3.0b5, 2019.1.0a4
(improved prefabs were introduced in 2018.3.0a6)
Note: Unable to recreate a prefab from scratch that would trigger a crash
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- URP Realtime reflection probes do not update when RenderProbe() is being called once per second
- Addressable terrain shader variants are stripped from the Player
- [iOS] Debug.Log() appears as <private> in Console app
- UI stays in the background when it is disabled in simulator
- A wrong log file is attached when project is launched with a "-logFile" command line argument
Add comment