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[Linux] Can't drag tabs across window boundaries from one container wind...
Dragging a tab (not containing window) across screen boundaries does not work on Linux. It is blocked at the edge of the screen. Read more
[Android][Mobile Notifications] Notifications do not pop up or appear at...
To reproduce:1. Build and Run notification test project, located in the package on Device with Android 122. Try sending any kind of ... Read more
[ShaderGraph]When convert a color node into property, the color property...
Reproduces in 11.0.0Repro Steps:1. Create a color node in a shadergraph.2. Right-click convert the color node to property.3. The col... Read more
[IL2CPP][UIToolkit] Panel settings are not displayed in the Player when ...
How to reproduce:1. Open the attached project's Scene labeled "SampleScene"2. Enter the Play Mode3. Observe that there's a red squar... Read more
The script is not opened when double clicking an error thrown from it in...
How to reproduce:1. Open the attached "1200408.zip" project2. Open the "SampleScene" Scene3. Enter the Play Mode4. Double click on t... Read more
Linux Editor only redraws panels on when they're being moused over when ...
How to reproduce:1. Create a new project2. In the menu bar open the "File" menu3. Keep opening menus from left to right all the way ... Read more
UXML files does not trigger OnOpenAssetAttribute callback
Reproduction steps:1. Open attached project "Test_UXMLOnOpen.zip"2. In Project window, open (double-click) any UXML file located in ... Read more
[MacOS] Editor crashes on RenderTexture::GetSRGBReadWrite() const when r...
How to reproduce:1. Extract the attached project ('a.zip')2. Open the Terminal and run the following command: "Unity path" -batchmod... Read more
AssetDatabase.SetImporterOverride doesn't fail when used on folders
How to reproduce:1. Open the user's attached project2. In the Project window select the 'Scenes' folder3. In the top bar menu select... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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- Performance issues in Play Mode when quickly hovering the mouse cursor over Hierarchy GameObjects
- Frame Debugger displays incorrect output when FidelityFX Super Resolution or Spatial-Temporal Upscaler is used with Temporal Anti-aliasing or Subpixel Morphological Anti-aliasing
- Crash with “Fatal Error! The file ‘MemoryStream’ is corrupted!” when adding a large number in Font Character Rects Size field