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AssetDatabase.StartAssetEditing() inside EditorApplication.Update withou...
Registering a callback on EditorApplication.Update that call AssetDatabase.StartAssetEditing() without calling AssetDatabase.StopAss... Read more
Disabling and then enabling VR results in performance loss if None was t...
Steps to reproduce: 1. Download and open the attached project 2. Enter Playmode with an HMD connected Expected result: after loadin... Read more
NullReferenceException errors appear when there are 2 .asmdef files in o...
To reproduce: 1. Create new project 2. Create 2 .asmdef files Reproducible with: 2019.1.0a10, 2019.2.0a3 Not reproducible with: 201... Read more
[Android] Android manifest contains incorrect values for platformBuildVe...
Steps to reproduce: 1. Open the attached project 2. Build for Android 3. Explore the apk's manifest using Android Studio or aapt (~/... Read more
Unity crashes when a material that is highlighted in the Project Window ...
How to reproduce: 1. Open attached project "case_1119351-Panmateria_Project_Stripped" and scene "Biome01_Sector01" 2. Select "Proble... Read more
Reflection Probes have low resolution textures when building with Textur...
How to reproduce: 1. Open attached project "case_1115306-ReflectionProbeStreamingBug_modified" and scene "SampleScene" 2. Make sure ... Read more
[Metal][IOS]Black screen is shown after Unity Splash Screen when HDR mod...
How to reproduce: 1. Open the attached project 2. Go to Menu bar -> File -> Buil Settings -> Switch to the iOS platform 3. Build f... Read more
[IL2CPP] [iOS] An exception is thrown when using the Dataflow Blocks to ...
How to reproduce: 1. Open the attach project 2. Build for iOS and deploy the Xcode project to the iOS device 3. In the app input any... Read more
[Hub][Linux] Hub is unable to install Android SDK & NDK Tools
How to reproduce: 1. Open Unity Hub 2. Go to Installs/Beta releases 3. Download (or Add component) Unity + Android Build Support + A... Read more
Window with UI Elements breaks on refresh after a script recompilation
How to reproduce: 1. Open the attached "UIElementsBug.zip" project 2. In Project window, double-click the "New Behavior" asset to op... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "Draw Additional Lights Shadowmap" calls increase when custom MaterialBlockProperty is used
- Crash on _platform_memmove when importing the "Dragon Crashers - URP 2D Sample Project" to a new 2D project
- "Shader is not supported on this GPU" warnings and and shaders are not loading when building the project for non-Chromium browsers
- [iOS][URP] The screen flickers and the "Execution of the command buffer was aborted due to an error during execution" error is thrown continuously
- Shortcut Manager shows empty conflict filter when resolving runtime conflicts involving different contexts