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[Collab] Asset with non-latin name is shown as removed/added after every...
To reproduce: 1. Open repro project, push to Collab 2. Pull project on 2nd machine 3. Replace assets with identical one on 1st machi... Read more
EditorGUI.MultiFloatField draws outside of it's Rect when inspect width ...
Steps to reproduce: 1. Open user attached project 2. Select "Test Object" in the TestScene 3. Resize the inspector width as low as i... Read more
Occlusion Culling culls dynamic objects incorrectly, and ignores Mesh Re...
Steps to reproduce: 1. Open user attached project 2. Observe dynamic block of cubes in front of the camera (Block of cubes to the ri... Read more
[IL2CPP] Struct that contains MarshalAs attribute doesn't work with IL2C...
To reproduce: 1. Open project attached by the user 2. Build it for iOS or Android with IL2CPP platform ("Main" scene attached) 3. Ru... Read more
Linux - Paste from outside Unity into the Launcher input fields doesn't ...
This impacts all users attempting to log in with a password manager, or trying to paste in an Activation Key Steps to reproduce: - ... Read more
Moving windows to a different scaling monitor or scaling them after plac...
Steps to reproduce: 1. Create a new project 2. St one of your monitor's scaling to 150% 3. Keep your editor in that monitor 4. Move ... Read more
UV Grab Pass coordinates are incorrectly received in Single-Pass mode
Steps to reproduce: 1. Download and open the project 2. Make sure the rendering mode is set to single pass 3. Enter Playmode Expect... Read more
Unity crashes because of an incorrectly (?) defined property
How to reproduce: 1. Open any (new) project 2. Create a new scene - Play the scene to make sure it doesn't crash 3. Attach the att... Read more
"UnityEvent" doesn't work with multiple instances of the same "Monobehav...
Reproduction steps: 1. Open "UnityEventMultipleComponent.zip" project 2. In the Hierarchy window click on "Fixed" 3. In the Inspect... Read more
SpriteToParticles asset crashes editor when selecting game object with C...
To reproduce: 1. Open user's attached project, scene "Effector - Repeler" 2. Enter Play mode or click on "Ranger - Repeler" game obj... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "TMP_FontAsset.ClearAtlasTextures" set the size of Atlases to 1x1 when "setAtlasSizeToZero" is true resulting in a constant clearing of Atlases of size 1x1 on Editor Shutdown
- Build fails with cast error when building Linux Player
- Mouse cursor swapping between Input and Select mode when hovering over the Grid and Snap input field
- "Terrain" Component values reset when painting over a terrain border while two Inspector tabs are open
- [VFX] Tooltips are not shown anymore