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1
votes
By Design

Outside of Caroutine allowSceneActivation = false causes progress to get...

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Jan 19, 2016

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Version/s: 5.3.1p1

Steps to reproduce: 1. Open attached project "763101.zip" 2. Open scene "A" 3. Open script "Load.cs" 4. Notice that IEnumerator Loa... Read more

0
votes
Fixed

[Shuriken] Focusing on a Particle System using Stretched Billboards by p...

Shuriken

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Jan 21, 2016

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Version/s: 5.4.0b3

Pressing "f" in the scene view to focus on stretched billboard particles zooms out too far. Repro steps: 1. Open the Particles scen... Read more

0
votes
Fixed

Gradient Editor: Alpha slider is not visible when Gradient Editor window...

Shuriken

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Jan 21, 2016

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Version/s: 5.4.0b3

When adjusting "Color over lifetime", the alpha slider does not visually update when being dragged. The alpha values still change as... Read more

0
votes
Not Reproducible

[OSX] Hangs when moving object in scene

Scene/Game View

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Dec 10, 2015

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Version/s: 5.3.0f4

How to reproduce: 1. Open the attached project 2. Open Terminus Scene 3. Attempt to move some objects in the scene 4. Unity will han... Read more

0
votes
Not Reproducible

Mac App Store Receipt Validation failing due to Apple security changes

OSX

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Nov 18, 2015

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Version/s: 5.2.2f1

1. Build an Unity app with App Store validation on. 2. in info.plist update values for -Bundle version -Bundle versions string, sho... Read more

0
votes
Duplicate

Unity crashes on GenerateMikkTSpace while importing fbx file

Asset Import

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Jan 21, 2016

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Version/s: 5.3.1f1

To reproduce: 1. Open attached project 2. In the Project window left mouse click on "a.fbx" and select Reimport Actual behavior: Un... Read more

0
votes
Fixed

Render Layer is not working in children of Canvas

UI

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Jan 18, 2016

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Version/s: 5.3.1f1

How to reproduce: 1. Open the attached project 2. Open "tEST" scene 3. Notice that there are two cameras: one is showing left anothe... Read more

2
votes
Won't Fix

Changing Prefab name in Inspector does not change Project view's name

Scene Management

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Dec 30, 2015

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Version/s: 5.3.0f4

Repro steps: 1) Open the attached project 2) Try renaming the prefab through the Inspector view(like in the .gif) 3) Notice, that th... Read more

0
votes
Fixed

[UNETServerDLL] "m_AllocatedMessages >= 0" assert rises when client conn...

Networking

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Jan 21, 2016

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Version/s: 5.4.0b3

Steps: 1. Open attached project 2. Run "ChatServer.exe" ==> Server startyed message appears in console 3. Run "ClientGUI.exe" ==> Cl... Read more

0
votes
Duplicate

[LightProbes] Undoing light probe changes persist when group is deselected

Progressive Lightmapper

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Jan 21, 2016

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Version/s: 5.4.0b3

Undoing changes made to a light probe group (i.e. moving, adding, or deleting probes) visually persists when the group is deselected... Read more

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