Search Issue Tracker

0
votes
Fixed

[AnimatorOverrideController] Override controller created during runtime ...

Animation

-

Oct 09, 2015

-

Version/s: 5.3.0b1

Steps to reproduce: 1. Open attached project 2. Open scene "test" 3. Select "SA_Character_1P_Basepose" in hierarchy 4. Notice that ... Read more

0
votes
Fixed

AssetBundle names not listed in correct alphanumerical order

Editor - Other

-

Oct 15, 2015

-

Version/s: 5.2.1p1

Steps to reproduce: 1. Open attached project 2. Select the 'New Material' 3. At the bottom of the Inspector, add 6 asset bundle nam... Read more

4
votes
Fixed

Unity hangs when selecting objects in the scene view

Scene/Game View

-

Sep 25, 2015

-

Version/s: 5.2.0p1

How to reproduce: 1. Download the package from the cloud (link and password provided in the edit) 2. Create a new Unity project and ... Read more

0
votes
Not Reproducible

Memory is continuously allocated when running a build with 'V Sync Count...

Deployment Management

-

Oct 19, 2015

-

Version/s: 5.3.0b2

Steps to reproduce: 1. Open the attached project 2. Build and run the only scene in the project 3. When running, open 'Task Manager... Read more

0
votes
Fixed

[MixedMode] Static object has dynamic and baked shadows at the same time

Global Illumination

-

Oct 05, 2015

-

Version/s: 5.2.0f3

Steps to reproduce: 1. Open attached project 2. Open scene "TestScene" 3. Select "Cube" in hierarchy and move it 4. Notice that it ... Read more

0
votes
Fixed

Crash when IEnumerator returns nothing due to unreachable code

Scripting

-

Oct 19, 2015

-

Version/s: 5.3.0b3

Steps to reproduce: 1. Open attached project 2. Open scene "Default" 3. Run it 4. Unity crashes Read more

0
votes
By Design

LoadLevelAdditiveAsync loading finishes on quit in editor

Asset Loading

-

Oct 18, 2015

-

Version/s: 5.2.1p3

Steps to reproduce: 1. open the project 2. play 'FirstScene' 3. click play again(to stop) check console for message indicating tha... Read more

0
votes
Fixed

Textures takes more space in memory from Unity 5.2

Android

-

Oct 13, 2015

-

Version/s: 5.2.1p3

From Unity 5.2 profiler shows what textures (ETC2 compression) takes more space than they did in 5.1 Read more

0
votes
Fixed

[WebGL] webcam not working with splash screen

WebGL

-

Oct 19, 2015

-

Version/s: 5.3.0b3

-e: see title. works with splash, editor, standalone or with this small demo http://jsfiddle.net/sendz/Bs5de/ -repro: --build & run... Read more

0
votes
Fixed

Crash in ForwardShaderRenderLoop::PerformRendering when switching to 'Cl...

Global Illumination

-

Oct 19, 2015

-

Version/s: 5.3.0b3

Steps to reproduce: 1. Open attached project 2. Open 'scene1' 3. Bake lightmaps 4. Open scene view window, select 'Clustering' in t... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.