Search Issue Tracker

0
votes
Fixed

[XR SDK | GLES] large gpu perf regression ~3 ms

XR SDK

-

Nov 08, 2019

-

Version/s: 2018.1.0b12

Read more

0
votes
Duplicate

Double clicking Full Stacktrace Log in Console window doesn't open IDE

Windows

-

Nov 08, 2019

-

Version/s: 2017.4, 2018.4, 2019.2, 2019.3, 2019.3.0b10, 2020.1

Steps to reproduce: 1. Download 1197288_repro.zip project 2. Enabled full Stack Trace (In Console's window context menu, Stack Trace... Read more

0
votes
Fixed

Editor crashes after throwing "GetGfxDevice() should only be called from...

2D

-

Sep 04, 2019

-

Version/s: 2017.4.16f1, 2017.4.31f1, 2018.3.0b7, 2019.2.0a5

How to reproduce: 1. Open the project, provided in the EnvIromen VM ("Editor Crash Unity Project") 2. Enter Playmode Expected resul... Read more

3
votes
Fixed

Error with .NET Standard 2.0 assemblies depending on their place in Assets

Scripting

-

Oct 24, 2019

-

Version/s: 2018.4, 2019.2.3f1, 2020.1

To reproduce: 1) Open the attached project and scene 2) Play it Expected: `1` and `2` are output in the console 3) Insert one of t... Read more

0
votes
Fixed

[UMPE] logging appears when launching or building Unity 2020.1.0a12 via...

Linux

-

Nov 11, 2019

-

Version/s: 2020.1.0a12

Steps to reproduce - Install Unity 2020.1.0a12 - Launch Unity from the command line using ./2020.1.0a12/Editor/Unity -batchmode -qu... Read more

2
votes
Fixed

[UWP] Going from FullScreen to Windowed mode no longer rescales app corr...

Universal Windows Platform

-

Nov 04, 2019

-

Version/s: 2019.2.9f1, 2019.2.10f1

Steps to reproduce: 1. Download 1196004_repro.zip 2. Switch platform to UWP and build project 3. Build the project with Visual Studi... Read more

0
votes
Fixed

Crash in SpookyHash::Short when marking a model loaded from Asset Bundle...

Progressive Lightmapper

-

Nov 11, 2019

-

Version/s: 2019.2, 2019.2.8f1, 2019.3, 2020.1

How to reproduce: 1. Open user-submitted project (AssetBundleTest) 2. In the Menu bar select Test > Load 3. In the Hierarchy window ... Read more

0
votes
By Design

RealTime Lighting lits the same materials differently after switching pl...

Progressive Lightmapper

-

Nov 08, 2019

-

Version/s: 2019.2, 2019.2.11f1, 2019.3, 2020.1

Steps to reproduce: 1. Open user's attached project "TangentIssue.zip" 2. Make sure the Android Platform has been selected 3. Open S... Read more

0
votes
Duplicate

Function assigned to Game Event is not shown when it has several parameters

uGUI

-

Oct 15, 2019

-

Version/s: 2018.4.9f1, 2019.2.5f1, 2019.3.0a12, 2020.1.0a1

Repro steps: 1. Open the attached project in the "case-1191712-1.zip" 2. Open Assets > Scenes > SampleScene 3. Click on the Test Gam... Read more

0
votes
Postponed

Navmesh agent's destination path is not updating/generating correctly wh...

AI Navigation

-

Oct 15, 2019

-

Version/s: 2017.4, 2018.4, 2019.2, 2019.2.8f1, 2019.3, 2020.1

How to reproduce: 1. Open attached project "AgentTimescale.zip" and scene "SampleScene" 2. Enter Play mode 3. Press "Space" bar to ... Read more