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[OSX][Editor] Cannot quit Editor after canceling scene save
Repro steps: 1) Open the project 2) Change something in the scene 3) CMD + Q so popup would ask to save 4) Click Cancel 5) CMD + Q ... Read more
Animation throws internal error: Found a curve with both quaternion and ...
To reproduce: 1. Open attached project 2. Play scene TestingAO3 3. Notice flood of errors in console Found a curve with both quatern... Read more
[iOS] There is an empty gap between Keyboard and it's Input field if Sta...
TO Reproduce: 1. Build the attached project for iOS and deploy to any device. 2. Click on the input field. 3. Observe that there is... Read more
Changing Font settings pops up warning everytime game is played or stopped
To reproduce: 1) Open the attached project 2) Select font file and change rendering mode to hinted raster from default 3) Hit apply ... Read more
[Details] Target Strength slider snaps to pre-determined segments, makin...
"Target strength" slider snaps to pre-determined amounts, even when values are input manually, making it impossible to add custom va... Read more
Manipulating object with Vector2 changes it's Z axis
To reproduce: 1) Open the attached project 2) Select Wall game object 3) Run the scene 4) Notice that Z value is 1 5) Now mark "Move... Read more
[APIUpdater] NullReferenceException when running API updater
Steps to reproduce: 1. Open attached project 2. When asked to update API do so 3. Notice that once Unity starts, console will have ... Read more
[Lights] Lights ignoring layers crashes the build
Steps to reproduce: 1. Download and import attached project. 2. Build and run. 3. Play the build with any resolution. 4. Click anyw... Read more
[MemoryManager] Unity crashes in MemoryManager with "CheckDisalowAlloca...
To reproduce: 1. Open attached project 2. Open scene TestingA03 3. Select object A03 4. Enter play mode 5. Wait for few seconds 6. E... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Articulation Body with 'Revolute' Joint Type has erratic behavior when Upper Limit is set to above 360
- WebGL Player fails to render Scene when Terrain with Detail Mesh is added and WebGPU Graphics API is used
- Inconsistent errors are logged when different types are passed into the Query "Q<>" method in UIToolkit and the ancestor VisualElement is null
- Crash on GetMaterialPropertyByIndex when opening a specific Scene
- Discrepancies in the styling are present when using a TSS file instead of a USS file in custom EditorWindow