Search Issue Tracker
Fixed in 2018.4.X
Votes
0
Found in
2018.4
2018.4.21f1
2019.3
Issue ID
1248611
Regression
No
IL2CPP does not correctly project WinRT system API errors to their C# types
How to reproduce:
1. Open the attached "New Unity Project _MinRepro.zip" project
2. Build to UWP
3. Open the Visual Studio Solution file, located in the built project's directory
4. Build the Solution on Local Machine with Debug and x64 options
5. Stop debugging -> Search for "Unexpected Case" in the Output Window (see repro.png)
Expected result: "* * * Expected Case - System.IO.FileNotFoundException thrown. HRESULT: -2147024894" is thrown
Actual result: "* * * Unexpected Case - System.Exception thrown. HRESULT: -2147024894" is thrown
Reproducible with: 2018.4.23f1, 2019.3.0a4
Not reproducible with: 2019.3.0a5, 2019.4.0f1, 2020.1.0b11, 2020.2.0a13
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Mouse inputs cannot be inputted when searching the Shortcuts Menu by type "Shortcut"
- "Debug Assertion Failed!" error when launching Windows Dedicated Server Player with Script Debugging enabled
- [Cinematic Studio][3D HDRP] Shader warnings thrown in the Console window when creating a new project with Cinematic Studio template
- Autoplay is triggered on Audio Assets when changing Asset Bundle tags
- Inspector Asset Bundle section has no indication for Variants, AssetBundle is written without a space, and Variant dropdown menu is available without setting the Asset Bundle first
Resolution Note (fix version 2018.4):
Fixed in: 2018.4.25f1