Search Issue Tracker
Fixed in 2018.4.X
Votes
0
Found in
2018.4
2018.4.21f1
2019.3
Issue ID
1248611
Regression
No
IL2CPP does not correctly project WinRT system API errors to their C# types
How to reproduce:
1. Open the attached "New Unity Project _MinRepro.zip" project
2. Build to UWP
3. Open the Visual Studio Solution file, located in the built project's directory
4. Build the Solution on Local Machine with Debug and x64 options
5. Stop debugging -> Search for "Unexpected Case" in the Output Window (see repro.png)
Expected result: "* * * Expected Case - System.IO.FileNotFoundException thrown. HRESULT: -2147024894" is thrown
Actual result: "* * * Unexpected Case - System.Exception thrown. HRESULT: -2147024894" is thrown
Reproducible with: 2018.4.23f1, 2019.3.0a4
Not reproducible with: 2019.3.0a5, 2019.4.0f1, 2020.1.0b11, 2020.2.0a13
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Light direction changes when changing "Light Anchor" component's "Distance" property
- “RegisterCallback<KeyUpEvent>” and “RegisterCallback<KeyDownEvent>“ callbacks are not called when pressing keys in a UI Toolkit window
- [VFX Graph] Use base color map set to none after material change in output
- [Mac] Context menu in Hierarchy is available but not functional when the Editor is out of focus
- Cursor's static properties does not change when changing the Cursor's states
Resolution Note (fix version 2018.4):
Fixed in: 2018.4.25f1