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[IMGUI] Arrow icon become misaligned after expanding Material Reference[...
Arrow icon becomes misaligned after expanding Material Reference[0] property in the Animation window. Steps to repro: 1. Create a n... Read more
[2D] Null reference on selecting sprite sub component when Geometry and ...
When Geometry and Weights are applied to the sprite in Skinning editor and sprite subcomponent is selected in the project window the... Read more
[Presets] Not possible to individually enable and disable some settings
When attempting to create partial presets for project settings some settings can not be individually enabled/disabled A series of f... Read more
[VFX graph] Material can be dragged and dropped onto VFX graph asset in ...
Repro steps: 1. Create a new VFX graph asset 2. Open it and give it a "lit mesh" output, save 3. Drag the VFX graph asset into the s... Read more
SRP Batcher sets the correct buffer for the first Draw call in the seque...
How to reproduce: 1. Open the attached project named "Case_1235425" 2. Open the SampleScene 3. Enter Play mode 4. Move the camera ar... Read more
Skybox does not adjust according to the custom Camera.projectionMatrix w...
How to reproduce: 1. Open the attached project "1250032.zip" 2. Open the "Test" Scene 3. Enter PlayMode Expected result: Skybox adj... Read more
Temp/Package files are added to VCS after installing any package and hav...
How to reproduce: 1. Create a new project in your preferred workspace and open it 2. Connect it to Perforce and submit the initial p... Read more
UnityEngine.UI.Selectable -> IndexOutOfRangeException: Index was outside...
[Original Issue link|https://support.ludiq.io/communities/5/topics/5187-bolt-bug-unityengineuiselectable-indexoutofrangeexception-in... Read more
Attaching Microsoft Keyboard with fingerprint reader crashes unity
see title, not much more to go on, don't have the device ourselves -repro: --create new project --import input system package --att... Read more
All about bugs
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