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[RealtimeGI][LOD] LOD Objects does not receive realtime ambient GI
Steps to reproduce: 1. open attached project 2. open one of the following scenes and make sure lightmaps are baked: Realtime & Baked... Read more
[UNET] Disconnection with small amounts of packet loss
Reproduction Steps: 1. Open User's project 2. Enable Network simulator and set Simulated Packet Loss to 5% 3. Build and run Test sce... Read more
[iOS][IL2CPP] App crashes when using custom DownloadHandlerScript with p...
Steps to reproduce: 1. Open attached project 2. Build 'Main' scene for iOS 3. Build the generated Xcode project to a device 4. Appl... Read more
The screen is horizontally flipped when it is displayed through Unity Re...
Reproduction steps: 1. Open the attached project (795430-Repro.zip) 2. Connect Android device with Unity Remote 4 3. Play the "test"... Read more
Baked ambient GI ground and equator colors don't update until you change...
Steps to reproduce: 1. Open project 2. Change layout to your favourite (just mine suggestion) 3. Open "Test Scene" scene 4. Go to Li... Read more
Letterbox fills with artifacts from Steam Overlay in Fullscreen mode
Letterbox fills with artifacts from Steam Overlay when the game aspect ratio is different that in the current settings of the displa... Read more
Building player after moving assets hangs the editor
Steps to reproduce: 1) Open the attached project. 2) Open scene 'testScene.unity'. 3) Go to /Assets/Resources/DontWant and select an... Read more
Integration test platform runner doesn't work properly for BuildTarget.S...
Integration test platform runner doesn't work properly for BuildTarget.StandaloneOSXUniversal and BuildTarget.StandaloneOSXIntel Read more
MonoDevelop does not pop up after error is double-clicked in the console
Steps to reproduce: 1. Create new project 2. On the top menu select Edit > Preferences > External Tools and set "External Script Ed... Read more
Error message: "success && actual == (UInt64)size error" when trying to ...
Note: This issue is only reproducible when trying to download a large asset and there is not enough free disk space available. Ste... Read more
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