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[Android] PlayerPrefs are lost when upgrading an app from 5.3 build to 5...
Apps built with Unity 5.3 and then upgraded to a newer version that was built with Unity 5.2 lose PlayerPrefs Read more
[Mac] Screen.currentResolution.refreshRate value is always zero
To reproduce: 1. Open attached project 2. Open "TestScene" scene 3. Play the scene Actual behavior: notice that in the Console two ... Read more
Crash in find_method_in_metadata when loading project
To reproduce: 1. Open attached project 2. Editor crashes Reproducible: 5.4.0b2, 5.3.2f1, 5.2.4f1 Read more
[Android]Crash on certain Samsung devices when trying to clone a GameObj...
To reproduce (everything is explained fully on Readme.pdf with screenshots): 1) Open attached project (use the original project link... Read more
[UNETServerDLL] GetConnectionInfo function returns wrong connection address
Steps 1. Open attached project 2. Run "ChatServer.exe" 3. Run "ClientGUI.exe" 4. Press "Connect" button ==> Application crashes whil... Read more
[ColorSpace][Mesh] Vertex colors aren't properly converted into linear c...
UI Canvas does vertex color conversion, as expected. Everything outside of UI does not do color conversion, which makes the vertex c... Read more
[Hotkey] Alt-Shift-A hotkey does not enable/disable GameObject anymore
Reproduction steps: 1. Open the attached project 2. Select the "Main Camera" GameObject 3. Press Alt + Shift + A Actual result: Ope... Read more
[Deferred][Linear] White artefacts on terrain where different textures ...
How to reproduce: 1. Open the attached project "TestTerrainIssue.zip" 2. Open CampSite scene 3. Select FirePit from hierarchy (MapOb... Read more
[SpeedTree] GetLocalizedString error messages when loading scene with trees
Steps to reprouce: 1. Download and import attached project. (LoadScene.zip) 2. Open scene: main. 3. Play. 4. Press UI Button. 5. In... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- The script can be dragged and dropped before it is compiled
- Double clicking script field no longer opens it in the external script editor
- [Android] Build fails with built-in PAD custom asset(s) when using sample Addressable
- [iOS] nw_read_request_report crash
- The serialized field value cannot be changed when trying to set it back to "None"