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Unnecessary symbols "%7E" are added in UnityWebRequest and HttpClient lo...
How to reproduce:1. Open the "IN_29802" project2. Open the “SampleScene” in “Assets/Scene1”3. Run the server by opening the "Server"... Read more
PlayableGraph does not continue running when setting its TimeUpdateMode ...
How to reproduce:1. Open the user-attached “Repro.zip” project2. Enter Play Mode3. Select the “One Click Trigger Bug” Button in the ... Read more
[XR] Camera.stereoEnabled returns true for all cameras if XR is enabled
Steps to reproduce:1. Open the attached user's project "MkGlowBug1.zip"2. Create a script for the "Main CameraExternal" GameObject a... Read more
Inverted silhouette is shown when inspecting the preview animation of an...
How to reproduce:1. Open the attached project “AnimationPreviewBug.zip“2. Select the “Animation!“ model and go to the Animation tab ... Read more
VFX namespace error in the Console when downgrading the Editor to previo...
How to reproduce:1. Open and close the attached project “DowngradeBugFinal.zip“2. Open the project again, but in the previous Unity ... Read more
Tilemap with corrupted data crashes the Editor when calling CompressBounds
How to reproduce:1. Open the attached project “tilemapcompressboundsbugtest.zip“2. Open the “SampleScene” Scene3. Select the “tilema... Read more
UI is drawn twice in the URP project
How to reproduce:1. Open the attached “DrawMesh.zip” project2. Open the “SampleScene” Scene (Assets > Scenes > SampleScene)3. ... Read more
Gradle build fails with error "Execution failed for task ':unityLibrary:...
Reproduction steps:1. Open the attached “BugRepro” project2. Click Edit > Project Settings… > Player > Settings for Android... Read more
[IL2CPP] Process.ProcessName includes the full path when reporting the name
Reproduction steps:1. Open project “IL2CPP Backend Issue“2. Enable “Build Settings\Development Build”3. Build the project with IL2CP... Read more
Continuous collision detection creates no angular momentum when contacti...
Reproduction steps:1. Open project “cb_unity”2. Select “Wheel_RB” in the Inspector3. Change “Rigidbody\Collision Detection” either t... Read more
All about bugs
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Latest issues
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