Search Issue Tracker
Fixed
Fixed in 6000.0.52f1, 6000.1.9f1, 6000.2.0b8, 6000.3.0a1
Votes
0
Found in
6000.0.50f1
6000.1.6f1
6000.2.0b5
6000.3.0a1
Issue ID
UUM-108801
Regression
No
The Camera first person mode in Cameras overlay is greyed out and not clickable when the Editor is restarted with the Game View focused
Steps to reproduce:
- Create a new Unity project using the Universal 3D template
- Enable the Cameras overlay in the Scene View
- Make sure Scene View and Game View are docked in the same area
- Click on the Game View to focus it (Scene View is not visible)
- Restart the Editor
- Click on the Scene View to make it come in the front
- Observe the Cameras overlay in the Scene View
Actual results: The first person camera mode is greyed out and not clickable in the Cameras overlay
Expected results: The first person camera mode is not greyed out
Reproducible with versions: 6000.0.50f1, 6000.1.6f1, 6000.2.0b5
Tested on (OS): macOS Silicon Sequoia 15.3, Windows 11
Notes:
- Disabling and Enabling the Cameras overlay fixes the issue
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- var VisionOSEDRHeadromm has a comma instead of a dot when building with Metal Rendering App Mode and local OS localization is set to German
- IAP Catalog remove product “x” and add product “+” buttons are not consistent with other remove and add buttons in the Editor
- Performance issues in Play Mode when quickly hovering the mouse cursor over Hierarchy GameObjects
- Frame Debugger displays incorrect output when FidelityFX Super Resolution or Spatial-Temporal Upscaler is used with Temporal Anti-aliasing or Subpixel Morphological Anti-aliasing
- The layout system is failing to correctly calculate or apply the height of the Japanese fallback font when the primary English font's metrics are used
Add comment