Search Issue Tracker
Active
Votes
0
Found in
6000.0.51f1
6000.1.5f1
6000.2.0b4
Issue ID
UUM-108790
Regression
No
Scene View doesn't select the Canvas when it's clicked with the View Tool
How to reproduce:
1. Open the attached project "ViewTool"
2. Open the "SampleScene" scene
3. Select and zoom in to the "base_rocks_group_01_URP" GameObject
4. Make sure the "Canvas" GameObject borders are visible
5. With the "base_rocks_group_01_URP" GameObject selected, select the "View Tool" and click on the Canvas in the Scene View
6. Try to zoom in/out and observe the results
Expected results: Since Canvas is not selected in the Hierarchy and the Scene view, the zoom in/out behaves normally
Actual results: Despite Canvas not being selected zoom in/out behaves like Canvas is selected
Reproducible with: 6000.0.51f1, 6000.1.5f1, 6000.2.0b4
Reproducible on: macOS Sequoia 15.4 (M1)
Not reproducible on: No other environment tested
Note: Other tools work as expected and Canvas becomes selected when clicked on it
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on RaiseException when opening a specific project
- DownloadHandlerScript.CompleteContent is called twice when building for WebGL
- Scene view has Y coordinates of the Screen Position node flipped when some of the URP features are disabled
- Volumetric fog shader variants are missing from build when "Strict Shader Variant Matching" is disabled
- Unnecessary modifications clutter the Scene when using a RectTransform driven by a LayoutGroup in a Prefab
Add comment