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Script is not recognized as a MonoBehaviour if it contains string concat...
How to reproduce: 1. Open the user's attached project 2. In the Project window, reimport the "MonoBehaviourThatBreaksTheParser" scri... Read more
NullReferenceException error on PolybrushMesh when unloading Scene in Ed...
How to reproduce: 1. Open attached project 2. Open SampleScene 3. File > New Scene 4. See the error message in the Console Reproduc... Read more
Property reference is not disposed when it is redeclared in a script and...
How to reproduce: 1. Open the sample Scene of the attached project "1189787.zip" 2. Open the TestSerializeField.cs script 3. Comment... Read more
[VFX] Converting to subgraph and overwritting the same subgraph causes S...
Steps to reproduced: 1. Create a new project with VFX graph included 2. Create a graph 3. Convert system to subgraph and add additio... Read more
[Visual Effect Graph] Tabs under menubar are overlapping with the title ...
On resizing a window its title is overlapping with the tabs which are situated just under the Graph title, refer attached screenshot... Read more
"Internal error communicating with the shader compiler process." error i...
How to reproduce: 1. Open user-submitted project (ShaderCompilationCrash) 2. Reimport the asset Shaders/FxTerrainLevelBuildMatch.com... Read more
[Subgraph] Subgraph operators can no longer be created from selected nodes
Repro steps: 1. Create a new VFX 2. Add a few connected nodes to it 3. Select the nodes and convert them to a subgraph 4. Observe ho... Read more
DLLs are misplaced in Standalone player
Steps to reproduce: 1. Download attached project 2. Build project 3. Open builds _Data/Plugins directory Expected results: Plugins ... Read more
Crash on TypeTreeQueries::ReadStringFromBuffer or freeze when you add a ...
How to reproduce: 1. Open attached project 2. Open SampleScene 3. Drag `SerializeFieldHangUp` to GameObject in the Inspector Reprod... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Highlighter.Highlight does not find window when using class name as window title
- Highlighter.Highlight highlights a different component when multiple components have the same property path
- Highlighter.Highlight does not find elements in an array or list when the array or list is collapsed
- [URP][NRP] RenderPass, BeginSubPass, and EndRenderPass errors are thrown when Native RenderPass is enabled
- D3D11 swapchain error pop-up appears and the Editor shuts down when Generating Lighting with Probe Volumes present