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Different animation pops in when enabling and disabling an animation par...
Repro steps: 1. Open "AnimationBug" project 2. Enter Play mode 3. Look at the animation transitions Expected result: The animation... Read more
[HoloLens] OnApplicationPause not called when HoloLens tracking is lost
Steps to reproduce: 1. Open attached project "911936.zip" 2. Build "MainScene" scene for UWP 3. Open VS solution 4. Deploy on HoloLe... Read more
[WSA] Windows Speech DictationRecognizer throws Assertion failed on expr...
Steps to reproduce: 1. Open the attached project(DictationTestProject.zip) 2. Open the DictationTest scene 3. Play the scene 4. Clic... Read more
Editor crashes while trying to load from a JSON file using JsonUtility.F...
To reproduce: 1. Open the project, attached by user (BattleArenav2.zip) 2. Enter Play mode Expected: Editor does not crash while t... Read more
[Android] When the device has a second display and a script which splits...
Reproduction steps: 1. In device settings go to Developer options -> Simulate secondary displays; 2. Choose the display; 3. Open the... Read more
[Android] Mobile keyboard disappears when Input Field is being changed
Reproduction steps: 1) Download and open "914823_reproproj.zip" 2) Build and run "main.unity" scene on an Android device 3) Press on... Read more
Warning appears when changing MeshFilter.sharedMesh during OnValidate()
Reproduction steps: 1. Open project attached (TerrainEngine.zip). 2. Open scene "testscene". 3. Select object "Terrain". 4. Change U... Read more
GetCustomAttributes return null on .NET 4.6
Reproduction steps: 1. Open the attached project 2. Make sure that Scripting Runtime Version is set to "Experimental (.NET 4.6 Equiv... Read more
Build & Run cancels build when Exceptions unrelated to build occur; Non-...
Reproduction Steps: 1. Import attached project. 2. Open "Test" scene. 3. Observe build unrelated error in the console. 4. Build and ... Read more
RectTransform.GetWorldCorners returns incorrect values
RectTransform.GetWorldCorners returns incorrect values when called from the third party component. When called from the gameObject i... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "Playmode tint" is applied to Color and Gradient fields when in Play mode
- [HDRP] Scene corrupts when baking Reflection Probe with custom TextureImporter preset added to Texture Importer default
- HDRP Wizard window UI components overlap when HDRP Wizard window is docked and resized horizontally
- VideoPlayer component fails to play MP4 files located under the StreamingAssets folder
- Terrain Tools icons are low quality