Search Issue Tracker
Fixed in 2020.2.X
Fixed in 2019.4.X, 2020.1.X
Votes
2
Found in
2019.3
2019.3.0f6
2020.2
Issue ID
1250452
Regression
No
SceneManager.GetSceneByBuildIndex returns a blank Scene object when 'Reload Scene' is disabled
How to reproduce:
1. Open the attached project (case-1250452.zip)
2. Make sure that 'Enter Play Mode options' is enabled and 'Reload Scene' is disabled (Edit -> Project Settings -> Editor)
3. Enter the Play Mode
Expected result: the Console window displays 'Scene SampleScene loaded: True'
Actual result: the Console window displays 'Scene loaded: False'
Reproducible with: 2019.3.16f1, 2020.1.0b11, 2020.2.0a12
Could not test with: 2018.4.23f1 (Enter Play Mode options not introduced)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Building 3D Sample Scenes (URP) Project fails
- Alpha channel is disabled when Alpha Clip Threshold is set to 0
- The Physics 2D Profiler module does not display the information about processed physics in the scene when profiling the application as a Development Build
- A Script Component that has a serialized custom class is not detecting changes in the first boolean variable when entering the Play mode with the Script Components GameObject opened in the Inspector
- “SendMessage cannot be called during Awake“ warnings appear when loading a scene with “LoadSceneAsync“ if using UI Toolkit in the scene
Resolution Note (fix version 2020.2):
Fixed in 2020.2.0a17
Resolution Note (fix version 2020.1):
Fixed in 2020.1.1f1
Resolution Note (fix version 2019.4):
Fixed in 2019.4.7f1