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[Windows/DX11] Standalone Window size is gradually getting bigger when s...
1. Create new project and set fullscreen mode to exclusive 2. Start as windowed 800x480 window 3. Hold alt and quickly tap <enter> t... Read more
[dx11] Exiting exclusive fullscreen mode corners window in top left inst...
1. Start as windowed 800x480 (other resolutions work too) 2. Press alt+enter to enter fullscreen 3. Exit fullscreen and notice that ... Read more
[Camera] OnRenderImage: exception is not working while stencil value is ...
How to reproduce: 1. Download and open attached project file 2. Open "main" scene 3. Play the scene Expected result: The red sphere... Read more
[PLM] Progressive Lightmapper ignores some faces of quad meshes
When importing a quad mesh with "Keep quads" enabled (in mesh importer), some faces are seemingly ignored by the progressive pathtra... Read more
[Mac] Specific h264 Video Clip stops playing/lags after a few seconds wh...
How to reproduce: 1. Open the attached "VideoPlayerBug2" project and "Repro" scene 2. Enter playmode, video clip should be played ... Read more
Look dev causes "An asset is marked with HideFlags.Dont save but is incl...
To reproduce: 1. In a new project, open the Look Dev window 2. Build the project 3. After the build, observe the console Expected:... Read more
[NavMeshComponents] Picking another NavMesh Agent as destination while i...
Steps to reproduce: 1. Open attached Unity Project "SheepTagNavmesh.zip" 2. Load Scene "Testing" 3. Enter Play mode 4. Select a wer... Read more
Keys section under Preferences uses the light skin
Steps to reproduce : - create a new project - create an animation in the Project Browser - go to to Preferences - select Keys and n... Read more
.PSD image looks differently from .PNG when imported into Unity
To reproduce: 1. In a new project, import the two attached files (checkbox.png and checkbox.psd) 2. Observe the difference between ... Read more
ProcessMouseInWindow causes CPU spikes up to 4ms on Standalone builds
Steps to reproduce: 1. Download and open the attached project 2. Open the profiler 3. Build for Standalone 4. Launch the build in wi... Read more
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View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
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