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[New Runtime] Unity produces lots of errors when importing DLL
Steps to reproduce: 1. Create new project 2. Download attached EvilCore.dll 3. Import it to created project 4. Notice that whole ed... Read more
Calling DestroyImmediate in OnEnable of object which later calls AddComp...
Steps to reproduce: 1. Open attached project 2. In top menu, select "Bug > Demonstrate" 3. Notice empty info message in console Re... Read more
[SpeedTree][LOD][Inspector] LOD renderer preview is not displayed for .s...
Steps to reproduce: 1. Open Unity; 2. Create new project; 3. Import attached 'testBroadleafPreview.unitypackage'; 4. Select 'Broadl... Read more
[Standalone] UI elements on the edge of the screen still get mouse over ...
Steps to reproduce: 1. Open attached project 2. Open scene "Main" 3. Notice that there's a button which isn't fully inside canvas 4... Read more
[Crash] Dragging a Prefab from one scene and dropping onto another scene...
Steps to repro: - Launch the attached project - Load the placeholder scene from the scenes folder - Now add the Zone1 scene additive... Read more
[ImageEffects] FXAA and LensAberrations need pragma target 3.0 (fails build
Including FXAA or Lens Aberrations fails a build due to SM2 compilation. Needs pragma target 3.0. Fails because of texlod and too ma... Read more
[ImageEffects] FXAA/SMAA causes build fail with "marked with HideFlags.D...
FXAA and SMAA cause build fails with "marked with HideFlags.DontSave but is included in the build". Repro: 1) Open project and bui... Read more
Undo and Redo are missing after building project
Steps to reproduce: 1. Open attached project 2. Open scene "repro" 3. Move Cube 4. In top menu's Edit option, notice that possibili... Read more
[ImageEffects] HistogramCompute implicit vector type truncations
Console warnings: Shader warning in 'HistogramCompute.compute': 'UnityObjectToViewPos': implicit truncation of vector type at Unity... Read more
[ImageEffects] TCG Color Grading makes player blackscreen when windowed ...
Enabled color grading from TCG in a player blackscreens when going from fullscreen to windowed (Alt+Enter on Windows) Repro Steps: ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Articulation Body with 'Revolute' Joint Type has erratic behavior when Upper Limit is set to above 360
- WebGL Player fails to render Scene when Terrain with Detail Mesh is added and WebGPU Graphics API is used
- Inconsistent errors are logged when different types are passed into the Query "Q<>" method in UIToolkit and the ancestor VisualElement is null
- Crash on GetMaterialPropertyByIndex when opening a specific Scene
- Discrepancies in the styling are present when using a TSS file instead of a USS file in custom EditorWindow