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[Unet] Crash on MonoBehaviour::AddImageEffectCallbacksToManagers when ho...
Steps to reproduce: 1. Open project 2. Open "TESTSNECE" scene 3. Play in editor and press "LAN Host(H) button" Results: Editor cras... Read more
MonoBehaviour with generic class and #if UNITY_EDITOR crashes player
Steps to reproduce: 1. Open "Case 795409 repro" project 2. Open TestScene 3. Build it for WebGl 4. Before running with Firefox, dele... Read more
Adding a state with specific animation breaks another animation
How to reproduce: 1. Open the attached project "796842AnimationBreak.zip" 2. Open and play testScene scene 3. Notice how walking ani... Read more
Main editor window can't be resized under an unusual height
Steps to reproduce: 1. Create a new project under Unity 5.3.4f1 2. Move out all floating panes from main window 3. Resize main windo... Read more
Command buffers don't work until the camera is re-enabled
Steps to reproduce: 1. Open project 2. Open "editor_tool_scene" scene 3. Go to Main Camera in object hierarchy and locate "Simple Sc... Read more
[iOS] Closing Socket while having 100% loss connectivity crashes build
Repro steps: 1) Open the Sockets.zip project and Main.scene in it 2) Create a hotspot for a device from which you could condition yo... Read more
[GUILayout] GUILayout.BeginArea() does not draw GUIContent in custom men...
1. Open the attached project 2. Open the custom window in 'Window\TestWindow' 3. Notice that the 'unityFooterLogo' is drawn in the w... Read more
UI prefab of a certain structure don't show its image when instantiated ...
How to reproduce: 1. Open the attached project 2. Open Untitled scene 3. Drag "TryIt!" prefab from Assets folder to Canvas in hierar... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
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