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Objects connected by joints begin rotating continuously when colliding w...
How to reproduce: 1. Open user-submitted project (IncorrectPhysics) 2. Open scene 'SampleScene' 3. Enter Play Mode Expected result:... Read more
[Hololens][Remoting] Hololens device does not render anything when emula...
Hololens device does not render anything when emulation mode is set to "Remote to device". Steps to repro: 1. Open the attached pr... Read more
Game Objects are moved to different place when duplicating prefabs
How to reproduce: 1. Open the attached 'Project World - Systems prototype.zip' project 2. Go to Project tab -> 'Scenes' folder and o... Read more
Two sets of frame guidelines are drawn when FreeLook camera is used
Reproduction steps: 1. Open the attached project named "Case_1138263" 2. Select the "CM FreeLook1" camera 3. Observe the game view ... Read more
Resolution does not change to custom one if you disable "Display Resolut...
Steps to reproduce: 1. Open a new project 2. Build setting -> Player settings 3. Change Fullscreen Mode to "Windowed", set a custom ... Read more
[Crash] AssetBundleLoadFromAsyncOperation::GetAssetBundleBlocking when l...
How to reproduce: 1. Open the "AssetBundle_Crash.zip" project 2. Open the "SampleScene.unity" scene 3. Press Play 4. If Unity didn't... Read more
[OSX] Crash on MenuController::Update when setting emission color of mat...
How to reproduce: 1. Open project 2. Select material 3. Enable Emission 4. Open Color Picker for Emission 5. Select any color Actua... Read more
Editor hangs when baking with additively loaded scenes.
Steps to repro: 1. Open attached project; 2. Click: Tools -> Load scenes for bake 3. In the Lighting window click Generate Lighting... Read more
[iOS] IL2CPP regression between 17.4.16 & 18.3.7, 100% CPU usage when po...
To reproduce: 1. Open attached project "IL2CPPSocketPoll.zip" 2. Build for iOS 3. Deploy the Xcode project to the iOS device 4. Pres... Read more
Animation Previewer model drag'n'drop is broken
With Generic animation clips, when you drag'N'drop a model in the Inspector Animation preview, nothing happens, the model is not loa... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Editor crashes on StoredGraphicsBuffer::GetGfxBufferID when VFX Graph property is modified during Play Mode and Application.targetFrameRate is used to limit FPS
- Crash on NVAPI_Thunk when changing Player resolution while HDR display is used and Direct3D12 is set as the graphics API
- Only one out of multiple cameras is shown in the Play Mode while HDR display is used and Direct3D12 is set as the graphics API
- The "Paste Component as New" option is incorrectly displayed as active despite the action being prohibited
- "TLS Allocator ALLOC_TEMP_TLS" errors are thrown when unsuccessfully importing an FBX file