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UnityEvent listener execution state is Off by default
Reproduction steps:1. Open the “OffByDefault” project2. Open the “SampleScene“ scene3. Select the “Test” GameObject4. In Inspector c... Read more
Input results in a "NullReferenceException" when passing "null" to "GUIL...
Reproduction steps:1. Open the “TextFieldNull“ project2. Open the “TestWindow” window (Tools > TestWindow)3. Select the text fiel... Read more
ShaderKeywordFilter.SettingsNode.GatherFilterData stackoverflow crash wh...
Reproduction steps: Open the attached project “BundleProject” Go to "Window > Asset Bundle Browser” Select "Build" tab and click ... Read more
Player Crashes when launched on Oculus 2
Reproduction steps:1. Open the attached Project “BugRepro”2. Build and Run on an Oculus 2 Expected result: World is being rendered a... Read more
Wrong tooltip when hovering over the "Load In Background" property of an...
Reproduction steps:1. Open the “LoadInBackground“ project2. In Project Browser select the “SampleAudioClip“ audio clip3. In Inspecto... Read more
Cannot scroll up/down a Frame Debugger event panel when mesh preview is ...
Reproduction steps:1. Open the “MeshPreview“ project and the “SampleScene“ scene2. Open Frame Debugger and click “Enable”3. Select t... Read more
Timeline tracks cannot be deleted when selecting a disabled PlayableDire...
Reproduction steps:1. Open the “TrackDeletion” project and the “SampleScene” scene2. Using Project Browser open the “SampleTimeline“... Read more
"Resources.FindObjectsOfTypeAll(typeof(Material)).Length" increases ever...
Reproduction steps:1. Open the “MaterialCount“ project2. Open the “SampleScene” scene3. While observing the Console enter and exit P... Read more
The Treeview element is not expanding fully when trying to expand it mor...
Reproduction steps:1. Open the attached project “TreeViewBug“2. Press Window>Test-TreeVeiw3. Expand the TreeView element “Built-i... Read more
Painter2D sets the wrong vector value when drawing figures
Reproduction steps:1. Open the attached project “DrawingBug“2. Open the scene “Assets/Scenes/SampleScene”3. Enter the Play Mode4. Pr... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on CheckDeviceStatus when converting materials from built-in to URP and using DX12
- Higher CPU frame time on Android devices with Cortex-A510 efficiency cores (vs Cortex-A55)
- Alt+click on List header does not recursively toggle child foldouts when items use a UI Toolkit CustomPropertyDrawer
- Artifacts are rendered in UITK when using Font Assets and using negative outlines
- Editor hangs when opening Asset picker window for AssetReference and a lot of addresable assets are present in the project