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UI Document component warning doesn't parse newline characters correctly
Steps to reproduce:1. Open a new project2. Add a UI Document component to any Game Object3. Observe the error asking the user to add... Read more
Crash on LightingDataAsset::CheckConsistency when importing assets
Reproduction steps:1. Open the attached project “CrashRepro“ Expected result: Project is openedActual result: Editor crashes Reprodu... Read more
Multiple foldouts expand and their elements get mixed up when scrolling ...
How to reproduce:1. Open the attached Project "UiToolkit" and load Scene "SampleScene"2. Enter Play Mode3. Expand the first element ... Read more
Missing Components get added but not saved
Reproduction steps:1. Open the attached project “WarningRepro“ with Unity Editor 2020.2.0a7 or newer2. Notice warnings in the Consol... Read more
Crash on EmitGizmoGeometry when creating a large amount of gizmos
Reproduction steps:1. Open the attached project “CrashRepro“2. Drag “Assets/gizmo.cs” to “Cube“ in the Hierarchy Expected result: Gi... Read more
Vertically resizing a VisualElement in UIBuilder produces artifacts
Steps to reproduce:1. Open a new project2. Open UI Builder (Window>UI Toolkit>UI Builder)3. Add a new Visual Element4. Try to ... Read more
Crash on memcpy when adding a Probe Adjustment Volume
Reproduction steps:1. Open the attached project “CrashRepro“2. Create a Probe Adjustment Volume (GameObject > Light > Probe Vo... Read more
SSL CA Certificate Error on Android <7.1.1
Reproduction steps:1. Open the attached project “BugRepro”2. Build and Run on an Android device with an OS version older than 7.1.13... Read more
Undo operations are created when using the “SceneVisibilityManager” comm...
How to reproduce:1. Open the user’s attached “TestBug.zip” project2. Enter Play Mode3. In the Hierarchy, select the “PickingCube” Ga... Read more
Unicode Character Error in console when browsing assets in Package Manager
Steps:1. Open new Unity project and create a standard 3d template2. Open Windows tab and click on Package Manager tab3. Go to My Ass... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Uninitialized variable warning appears in the Inspector of a custom shader when the variable is initialized
- "Failed creating toolbar element from ID..." error is thrown when resetting the Scene view Overlay layout while an Asset Transformer Toolbox overlay is active
- Entity ID for Font Assets is serialized twice which throws an error when using Debug Inspector
- Play Mode can be entered when disabling Adaptive Performance and pressing either the Play Mode button or the keyboard shortcut to enter Play Mode before recompilation leading to errors and warnings thrown
- Parent ListView element also becomes selected when inner ListView element is selected