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Script Execution Order Add Item drop-down list does not open more than o...
How to reproduce: 1. Open user's attached "2019.4.3f1-850929" project 2. Open the Project Settings (Edit->Project Settings...) 3. In... Read more
Transparent pixels are not returned when Texture2D GetPixels is called
How to reproduce: 1. Open attached project "GetPisxelBug.zip" and scene "scene" 2. Enter Play mode 3. In Hierarchy, select "rendere... Read more
[XR][XR SDK] Game rendering in HMD breaks when Game window isn't visible...
Reproduction steps: 1. Open attached project ("VRBreakRepro.zip") 2. Open "SampleScene" scene 3. Enter Play mode 4. Make Game window... Read more
Project build fails when using a folder named "Editor" in a folder that ...
How to reproduce: 1. Open user's attached project 2. Open Scene "SampleScene" 3. Go to File > Build Settings.. and click Add Open S... Read more
First layout preset in the list disappears when Editor is recompiled
To reproduce: 1. Create and open a new Unity project 2. Select Window > Layouts 3. Observe the first layout preset in the list (Reve... Read more
[Spring Joint 2D] Unable to change the Distance value from the Inspector
Unable to change the Distance value from the Inspector Steps to Repro: 1. Open attached project "SpringJoint2DTest.zip" 2. Select H... Read more
[Cinemachine] Dropdown doesn't expand on clicking its Lable in Preferenc...
Runtime settings, composer settings & Collider settings dropdown list doesn't expand on clicking its Lable under the Preferences Cin... Read more
Building project when two identical scenes are open crashes the editor
Steps to reproduce: 1. Open attached project 2. Enter and exit playmode when LandingScene is open 3. Build and run the project Actu... Read more
[Cinemachine] Input Filed of Composer Target Size is overlapping with it...
Composer Target Size text under the Preferences Cinemachine window is overlapping with its Input Field. Steps to repro: 1. Create a... Read more
[URP][Metal] GPU crashes and 'Compiler failed to build request' error is...
How to reproduce: 1. Open the attached 'PostProcessShaderWarmupIssue-2019.4.zip' project 2. Switch Target Platform to iOS in the Bui... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- NullReferenceException when setting 'isTextObjectScaleStatic' to false on a disabled TextMeshPro GameObject
- Shader Stripping Custom Options disappear when exiting Play mode without reloading Domain
- Decals do not get projected when 'Rendering Layer Mask' on a GameObject is 23rd Layer or above due to encoding/decoding issues
- Deriving from SearchContextAttribute doesn't always work
- Scripting API documentation is missing for macOS editor extensions