Search Issue Tracker
Fixed in 2.2.9
Votes
0
Found in [Package]
2.3.3
Issue ID
1138263
Regression
Yes
Two sets of frame guidelines are drawn when FreeLook camera is used
Reproduction steps:
1. Open the attached project named "Case_1138263"
2. Select the "CM FreeLook1" camera
3. Observe the game view
Expected result: Frame guidelines are drawn only for the active Rig
Actual result: Frame guidelines are drawn for two Rigs at once
Reproducible with: 2018.3.10f1, 2019.1.0b8, 2019.2.0a9
Could not test with: 2017.4 ( lack of a Package manager )
Reproducible with package versions: 2.2.0, 2.2.7, 2.2.8, 2.3.1, 2.3.3
Not reproducible with package versions: 2.1.13
Notes:
When using 2.1.13 version of the package, colored frame guidelines are drawn only for the active Rig (Track_1138263_V2). Frame guidelines for the other Rigs are greyed out
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Too little validation messages in the "WebAssembly Language Features" Memory settings
- Project Settings Search Highlights are misaligned when using the Bitmap Text Rendering Mode
- "GetControlID at event ValidateCommand returns a controlID different from the one in Layout event" Warning is thrown when undoing the deletion of Sprite Shape Profile
- Memory related fields in the "WebAssembly Language Features" can be set to the negative numbers
- "WebAssembly Language Features" Header in the Player Settings has a smaller indentation
Add comment