Search Issue Tracker
Fixed in 2.2.9
Votes
0
Found in [Package]
2.3.3
Issue ID
1138263
Regression
Yes
Two sets of frame guidelines are drawn when FreeLook camera is used
Reproduction steps:
1. Open the attached project named "Case_1138263"
2. Select the "CM FreeLook1" camera
3. Observe the game view
Expected result: Frame guidelines are drawn only for the active Rig
Actual result: Frame guidelines are drawn for two Rigs at once
Reproducible with: 2018.3.10f1, 2019.1.0b8, 2019.2.0a9
Could not test with: 2017.4 ( lack of a Package manager )
Reproducible with package versions: 2.2.0, 2.2.7, 2.2.8, 2.3.1, 2.3.3
Not reproducible with package versions: 2.1.13
Notes:
When using 2.1.13 version of the package, colored frame guidelines are drawn only for the active Rig (Track_1138263_V2). Frame guidelines for the other Rigs are greyed out
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- NullReferenceException when setting 'isTextObjectScaleStatic' to false on a disabled TextMeshPro GameObject
- Shader Stripping Custom Options disappear when exiting Play mode without reloading Domain
- Decals do not get projected when 'Rendering Layer Mask' on a GameObject is 23rd Layer or above due to encoding/decoding issues
- Deriving from SearchContextAttribute doesn't always work
- Scripting API documentation is missing for macOS editor extensions
Add comment