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[2D] NullReferenceException is thrown when cancelling Tile Palette creat...
How to reproduce:1. Open the user’s attached “Iso_RotationBug” project2. Drag the “IsometricDiamond” from the Project Browser to the... Read more
[Backport] MonoScript.GetClass returns null when the script contains a s...
Steps to reproduce:1. Open the “MonoScriptGetClassIssue” project2. Select Tools -> Type Interface Check in the Menu Bar3. Select ... Read more
UI Material becomes pink when used in the Build
How to reproduce: Open the attached project "IN-31243.zip" Build And Run the project Expected results: GUI is displayed in the Playe... Read more
Beat is inaudible while set to bigger value for around 45s when Beats Pe...
Steps to reproduce: Open the attached project Open the "OnAudioFilterRead_scene" Scene Press Play In the Game window adjust the BPM ... Read more
Inconsistent collision timing with continuous speculative collision dete...
Steps to reproduce:1. Open the attached user's project "PhysicsResponseTest-main.zip"2. Open "TestScene.unity"3. Ensure that the "Ki... Read more
SS Shadows on Pom are too sharp
Active SS Shadows. On a plane with parallax occlusion, the SS Shadows look too sharp. Maybe we need a parameter to smooth them Read more
Angular Diameter Scale for Softness artifact
In a new exterior HDRP scene I just create a plane and put a lit material on it. I notice an artifact between the two first cascades... Read more
Crash on core::basic_string<char,core::StringStorageDefault<char> >::bas...
Reproduction steps:1. Open the attached “repro-project“2. Load the “SampleScene“ scene (Assets/Scenes)3. In the Hierarchy window sel... Read more
[iOS] Wired headphones microphone is not recognised when listing all con...
Steps to reproduce: Open the attached project In the Build Settings switch to the iOS Platform In the Edit > Project Settings >... Read more
[Prefabs] Variant of a Variant losing overriden values when adding new c...
How to reproduce:1. Open the attached project "BugRepro_PrefabGrandchildLosingOverride"2. Enter the "PrefabChild" prefab3. Right cli... Read more
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