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Votes
0
Found in
2018.2.21f1
2018.3.0a1
2019.1.0a1
2019.2.0a1
Issue ID
1134393
Regression
No
Resolution does not change to custom one if you disable "Display Resolution Dialog" after selecting resolution in it
Steps to reproduce:
1. Open a new project
2. Build setting -> Player settings
3. Change Fullscreen Mode to "Windowed", set a custom resolution and disable "Display Resolution Dialog"
4. Build and Run, observe that game launched in a custom resolution
5. Go back to Player settings and enable "Display Resolution Dialog", Build and Run again.
6. Launch a game in some resolution (doesn't really matter)
7. Go back to Player settings and disable "Display Resolution Dialog", Build and Run again.
Expected result: Game launches in the custom resolution again.
Actual result: Game launches in the resolution that was previously set in "Display Resolution Dialog".
Reproduced in: 2017.4.24f1, 2018.3.10f1, 2019.1.0b8, 2019.2.0a9
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Resolution Note (2019.3.X):
This happens because game saves resolution state in player preferences and uses that on second launch.