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Votes

0

Found in

2018.2.21f1

2018.3.0a1

2019.1.0a1

2019.2.0a1

Issue ID

1134393

Regression

No

Resolution does not change to custom one if you disable "Display Resolution Dialog" after selecting resolution in it

Windows

-

Steps to reproduce:
1. Open a new project
2. Build setting -> Player settings
3. Change Fullscreen Mode to "Windowed", set a custom resolution and disable "Display Resolution Dialog"
4. Build and Run, observe that game launched in a custom resolution
5. Go back to Player settings and enable "Display Resolution Dialog", Build and Run again.
6. Launch a game in some resolution (doesn't really matter)
7. Go back to Player settings and disable "Display Resolution Dialog", Build and Run again.

Expected result: Game launches in the custom resolution again.
Actual result: Game launches in the resolution that was previously set in "Display Resolution Dialog".

Reproduced in: 2017.4.24f1, 2018.3.10f1, 2019.1.0b8, 2019.2.0a9

  1. Resolution Note (2019.3.X):

    This happens because game saves resolution state in player preferences and uses that on second launch.

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