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BlendTree in graph view doesn't get updated when a controller's paramete...
repro1: Create a New Animator Controller Create a new Blend Tree Go into the Blend Tree (make sure you have no parameters) Right-cli... Read more
[Collision] Low and Medium Collision Quality does not work
Steps to reproduce. 1. Open attached project's scene "ParticleBug". 2. Enter play mode. 3. Left system's Collision quality is medium... Read more
UNet: component's inspector doesn't save expanded/collapsed state
To reproduce: 1. Create new project 2. Add empty gameobject 3. Add network manager component 4. Expand Network Info 5. Select main... Read more
Panel and ScrollView are outside the canvas borders in the Controls scene
Steps to reproduce : - import the UI sample scenes - open the Controls scene and notice the Panel and ScrollView are outside the bo... Read more
Static integer larger then 2^32 crashes Windows build
Steps to reproduce: 1. Open attached project's scene mainScene. 2. Build and run for Windows. 3. Build crashes. Note: in editor the... Read more
[Cloth] ignores colliders above a certain (32) collider count
Steps to reproduce: 1. Open attached project's scene "ClothColliderCountTest". 2. Enter play mode. 3. Cloth falls through nearly thr... Read more
[EditorScript] Wrong error message when trying to attach a script from E...
Steps to reproduce: 1. Open the attached project 2. Click the menu button Test\AddScript 3. Notice it will create a game object and... Read more
incorrect error message invoking network Commands
The error message "InvokeCommand class [TankMovement] doesn't match [TankShooting])" occurs when a gameObject with multiple NetworkB... Read more
[IL2CPP] produces invalid code with fixed array/pointer
IL2CPP produces invalid code when using the bracket operator ([]) on fixed arrays or pointers. Example 1: unsafe struct FixedArray ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Light 2D component documentation button leads to a page that does not exist when the documentation button is pressed in the Light 2D component
- [Usability] Context name is difficult to read in Inspector when Editor theme is set to Light
- Offset rendering occurs when drawing a custom ImmediateModeElement
- Graph Inspector and Triangle button icons are poorly visible in Light Editor theme
- Text changes to the Inspector default value when logged multiple times after being set via StringBuilder