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Memory usage of Logging remains high when the error messages in the Con...
How to reproduce: 1. Open the attached project "1264725.zip" 2. Open the "Test" Scene 3. In the Profiler window enable "Profile Edit... Read more
[URP][XR][Quest] Water looks bleached in MultiPass and the view is rende...
Repro steps: 1. Clone https://github.com/prefrontalcortex/BoatAttack branch "boat-attack-vr-2" 2. Build and Run on Quest Actual: On... Read more
FixedListInt32 is not serialisable due to its buffer and length members ...
How to reproduce: 1. Open the attached 'BugProject.zip' project 2. Open 'SampleScene' Scene 3. Enter Play Mode Expected result: Fie... Read more
SelectableLabel does not receive hover cursor when used in IMGUIContainer
How to reproduce: 1. Open attached project "case1265714.zip" 2. Open Tools/My Window 3. Click once into the green area 4. Move the m... Read more
Asset does not get duplicated and no warning occur when duplicating an A...
How to reproduce: 1. Create a new project 2. In the Project window select any Asset from the Packages folder 3. Duplicate the select... Read more
Bolt 2 - Using the generic type 'Progress<T>' requires 1 type arguments
When using Bolt 2 with 2020.2.0a15 and 2020.1.0b10 i get the following errors. These errors can't be cleared and Bolt is not usuable... Read more
[TMP] ArgumentException is thrown when creating TextMeshPro Text GameObj...
How to reproduce: 1. Open user-submitted project (UnityBug_TMPPrefabModeAddText.zip) 2. Open the SampleScene 3. Open the Screen Pref... Read more
Proxy Volume with RefreshMode = "Automatic" does not automatically updat...
How to reproduce: 1. Open the project from the attached file "1265289.zip" 2. Go to File > Build And Run 3. Build the project 4. Cli... Read more
Failed to fetch unit options for fuzzy finder
[Original Issue|https://support.ludiq.io/communities/5/topics/4578-potential-deadlock-when-loading-unit-options-in-specific-project]... Read more
When I build scripts with bolt they don’t work.
[Original Issue|https://support.ludiq.io/communities/5/topics/4084-when-i-build-scripts-with-bolt-they-dont-work#] - Need More Infor... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- NullReferenceException when setting 'isTextObjectScaleStatic' to false on a disabled TextMeshPro GameObject
- Shader Stripping Custom Options disappear when exiting Play mode without reloading Domain
- Decals do not get projected when 'Rendering Layer Mask' on a GameObject is 23rd Layer or above due to encoding/decoding issues
- Deriving from SearchContextAttribute doesn't always work
- Scripting API documentation is missing for macOS editor extensions