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Fixed in 2018.4.2f1

Fixed in 2018.4.X, 2019.1.X, 2019.2.X



Found in





Issue ID




Game Objects are moved to different place when duplicating prefabs

Scene Management


How to reproduce:
1. Open the attached 'Project World - Systems' project
2. Go to Project tab -> 'Scenes' folder and open the 'Sandbox' Scene
3. Expand the 'Environment' Game Object and double click on 'Ludus' prefab to zoom in the objects
4. Select any 'Luxus' Game Object (ex. wall, roof) and press Ctrl + D
5. Double click on duplicated prefab to move on to it

Scenario 2:
1. Add GameObject to the Hierarchy
2. Instantiate a model and add it as a child to added GameObject
3. Change position and rotation of the model instance
4. Make a prefab out of GameObject
5. Duplicate model instance

Expected result: Object is duplicated to the same place as Prefab
Actual result: Object is duplicated to the different place

Reproducible: 2018.3.3f1, 2018.3.10f1, 2019.1.0b8, 2019.2.0a9
Not reproducible: 2018.3.0a6 - 2018.3.2f1, 2019.1.0a1 - 2019.1.0a12

  1. Resolution Note (fix version 2018.4.2f1):

    Fixed in: 2019.3.0a3
    Backported to: 2018.4.2f1, 2019.1.4f1, 2019.2.0b4

Comments (1)

  1. Belt27

    Aug 15, 2019 11:29

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