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UnsafeUtility:MemCpy crash In build when using 'Medium' and 'Low' Manage...
Steps to reproduce: 1. Open QA-Supplied project ("Reproduction 1156527.zip") 2. Check if the Project Settings - > Player -> Other se... Read more
[GLES2][PostProcessing] Invalid pass number for Graphics.Blit error is b...
To reproduce: 1. Import Corridor Lighting Example from asset store 2. Switch to iOS or Android platform and Graphics API to GLES2 3... Read more
System.DateTime causes ArgumentOutOfRangeException in Windows Standalone...
How to reproduce: 1. Open the attached project 2. Build the project 3. Make sure your Windows system language is set to "Thai" 4. Ru... Read more
"Assertion failure. Values are not equal." when adding Shared Component ...
How to reproduce: 1. Open the user's project 2. Open LineRendererSample 3. Select "Camera" in the Hierarchy Expected result: No err... Read more
Perforce Integration re-adds deleted files
How to reproduce: 1. Create a new project and set it up to use Perforce version control 2. Submit the project 3. In the Packages fol... Read more
Move tool glitches when using Vertex snapping
How to reproduce: 1. Open the attached 'New Unity Project.zip' project 2. Open 'SampleScene' and select 'Cube(1)' 3. Make sure that ... Read more
Serialized Property has an incorrect name in the Inspector Window
How to reproduce: 1. Open user-supplied project 2. Open "SampleScene" Scene 3. Select "GameObject" GameObject 4. In Project Window o... Read more
Resources Load fails to load TextAsset when it has non-ASCII characters ...
How to reproduce: 1. Open the user's project 2. Open the scene "WebGLBug/TestWebGLScene" 3. Press Play. Note that text appears on b... Read more
Light probe still affects the main scene after a scene with the light pr...
How to reproduce: 1. Open attached project "1159136_LightProbe.zip" 2. Open scene "Empty" scene and wait for lighting bake 3. Open ... Read more
[Editor]Scrollbar on Inspector does not disappear after deselecting a ga...
Scrollbar on Inspector does not disappear after deselecting a gameObject. Refer the attached video. Steps to reproduce: 1) Create a... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- The Scene View becomes gray and "NullReferenceException" errors are thrown when attaching the Unity Editor process to RenderDoc
- Memory usage rapidly rises when changing colors in the color wheel
- Physically Based Sky's Horizon and Zenith Tint Color Selection Bars don't have immediate access to color pickers
- EmptyAdditionalLightShadowmapTexture leaks from memory when URP quality level is changed using QualitySettings.SetQualityLevel
- Referenced ScriptableObject field does not get updated and cannot be set to "None" when there are no Objects of that type