Search Issue Tracker
Several scene management events are not called when performing normal sc...
Steps to reproduce:1. Open user attached project2. Select Bugs -> Switch Active Scene3. Observe that no events are received,4. Se... Read more
Mismatched LayoutGroup errors are thrown when expanding script with seri...
To reproduce:1. Open project2. Open scene3. Select Main camera and ensure the Test Object component is expanded4. Click mouse button... Read more
Material asset icons are inconsistent when duplicating the same material
How to reproduce:1. Select '1' asset in Project Window2. Look at the color of the sphere3. Right-click and reimport4. Sphere color i... Read more
'Assertion failed: Geometry jobs should not be launched for empty tasks'...
To reproduce:1. Open project2. Play 'main' scene3. Wait for about 10-20 seconds4. Notice that model starts collapsing and after some... Read more
Only one method logged situated in the .NET API using IL2CPP
Reproduction steps:1. Open the attached project.2. Build the project.3. Open the exported project with XCode.4. Archive the build ('... Read more
[Memory] Memory usage increases and stays in use each time the Scene Vie...
How to reproduce:1. Create a new Project2. Undock the Scene View Window3. Open the Task Manager and highlight Unity4. Resize the und... Read more
[OSX] Setting build window resolution to 0 instantly results in a crash
Reproduction steps:1. Open the attached project "OSXZeroResolutionCrash.zip";2. Build the project for MacOSX;3. Run the build and pr... Read more
[2018.1][OSX] Opened build shows black screen if build was quit previous...
To reproduce:1. Open project2. Build for OSX Standalone3. Open build, maximize app window, quit4. Reopen built app Expected: view in... Read more
Blurry fonts in Build Settings menu on high DPI screens
To reproduce:1. Open any project2. Open Build Settings Expected result: Some options' fonts are not as sharp as the othersActual res... Read more
Scriptable object inspector auto unlocks when entering play mode
How to reproduce:1. Create empty Unity project2. Create ScriptableObject script with at least one public field and make it creatable... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Shader Graph Category dropdown cannot be expanded/collapsed when clicking on the text
- Different text alignment in the column header in Entities "System" window
- Objects with Universal Render Pipeline/Particles/Lit shader are always lit up when changing their Rendering Layer Mask
- PolySpatial “Trying to set shader on a Material Variant.” error is printed in the console when entering Play Mode
- Error “Shader error in 'YSCloudCover': call to 'tex3D' is ambiguous at Assets/YSCloudCoverText.shader(606) (on d3d11)“ is present when compiling tex3D shader with DXC