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[Android] "libGLESv2_adreno.so" crash in a game when Graphics API is "Op...
How to reproduce:1. Open project "IT New 0.7.1 - 2020.23.7f1 Rebuild.zip"2. Go to Build Settings and build for Android3. Deploy the ... Read more
[Vulkan] Build freezes for several seconds on launch when using HDRP
How to reproduce:1. Open attached project "MaterialTest.zip"2. Build the project3. Launch the build4. Open the Player.log Expected r... Read more
Baking ETA and bake performance stats are not shown when Progressive Upd...
Steps to reproduce: Open any existing project, or download the one attached (BakingETABug01.zip) In the Lighting window, make sure t... Read more
Particle System bounds computed incorrectly when shape set to SkinnedMes...
How to reproduce:1. Open the user's attached "PSBoundsShapeRepro.7z" project2. Open the "SampleScene" Scene3. Enter Play Mode4. Pres... Read more
Width of Line Renderer becomes inconsistent when a 90 degree angle is fo...
How to reproduce:1. Open QA-supplied project2. Load scene "repro"3. Observe Scene view4. (Optional) Adjust the X coordinate of Eleme... Read more
[Android] [URP] Lens Flare vertical position in Android Builds is incons...
Reproduction steps:1. Open the project "BugReportLensFlares"2. Enter Play Mode, and notice how the Lens Flare position is aligned wi... Read more
[Web] Project doesn't build when a version file is included
When a VERSION file with a version number in it is added to the root directory of a project, and then built to WebGL, the build brea... Read more
[WebGL] TouchPhase.Stationary not working on WebGL build
Reproduction steps:1. Open attached Project2. Open Assets\\Scenes\\SampleScene Scene3. Build and Run for WebGL4. Touch and Hold on t... Read more
[Webgl] Build fails with error message in the browser
Reproduction steps:1. Open the user's attached project2. Build and Run Expected result: Project buildsActual result: "An error occur... Read more
[Web Platform][InputField] Cyrillic letters are not entered in IMGUI and...
How to reproduce:1. Open the attached project2. Build & Run on WebGL3. Type any Cyrillic letters (can be Russian, Bulgarian lett... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Typo on "Chromatic Abberation" and "chromaticAbberationIntensity" when instead it should be aberration
- UI Document (UXML) UI disappears from the Game view when any asset is imported and does not reappear until clicking in the Editor
- Warnings about invalid URIs are thrown when UI Builder's Material field is set to null
- Warnings about invalid URIs are thrown when UI Builder's Variable Asset Reference field is set to null
- "Attempting to use an invalid operation handle" error is thrown when stopping Play Mode after loading an Addressable scene using LoadSceneAsync