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[UIElements] Text is overlapping over other elements
Reproduction steps: 1. Open "UIElements Text overlapping.zip" project 2. See window "TextOverlapping" Expected Result: Text doesn'... Read more
[IL2CPP][2019.1] Delegate with NativeArray<int> as parameter type trigge...
Steps to reproduce: 1. Download 1156422_repro.zip 2. Build a Standalone player with IL2CPP backend Actual results: Build fails with... Read more
[WebGL] Uncaught TypeError: this.decompress is not a function fails the ...
To reproduce: 1) Open the attached project and scene 2) Build and run WebGL 3) Launch it on an old browser It fails with "Uncaught... Read more
ShortcutAttribute does not work when in Play mode and the Game view is s...
How to reproduce: 1. Open the attached "Shortcut.zip" project 2. Press Alt+N and notice that a message gets logged in the console 3.... Read more
[LWRP] Particle System "Texture Sheet Animation" Sprite Mode does not work
Steps to repro: 1. Create a new project 2. Import LWRP 3. Create a new particle system 4. Change "Texture Sheet Animation" Mode to S... Read more
GameObjects with HideFlags.DontSave raise an Error when reloading the Scene
How to reproduce: 1. Open the "SampleScene" in the attached "HideAndDontSave.zip" Project 2. Click on the "Spawner" GameObject 3. R... Read more
[Adressables] GameObject is destroyed when using UnloadSceneAsync at the...
Steps to reproduce: 1. Open the original project "Test.zip" 2. Navigate to Project -> Assets -> Scenes and open "Main" scene 3. Ente... Read more
[iOS][Notifications] Get user Notification settings causes a crash on iO...
How to reproduce: 1. Open the attached project 2. Make sure Mobile Notifications package is installed 3. Go to Notification Settings... Read more
[iOS][Notifications] Alert is not shown when notification doesn't have b...
How to reproduce: 1. Open the attached project 2. Make sure Mobile Notifications package is installed 3. Go to Notification Settings... Read more
[Camera] Preview doesn't change on setting Clear Flags to Depth Only
Camera preview in Scene window doesn't change on setting Clear Flags to Depth Only or Don't Clear until the camera is re-selected ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Game view renders artifacts when Camera's Component "Post Anti-aliasing" is set to "TAA" and Dynamic Resolution's "Forced Screen Percentage" is changed
- A deactivated Prefab's name color becomes white when a GameObject in the scene is deactivated
- The Game view becomes blank when using Frame Debugger with MSAA and Texture binding enabled in Play Mode
- Crash on dynamixel_sdk.dynamixel:groupSyncReadTxRxPacket when entering Play Mode after updating path to Dynamixel SDK in script
- NullReferenceException is thrown when changing the Inspector preview selection