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[UI] Transform does not switch to Rect Transform on adding some UI compo...
Transform does not switch to Rect Transform on adding Button, Input Field, and Selector UI components. Steps to Repro: 1. Create a ... Read more
DataPrivacy scripts compilation errors when disabling Unity Analytics pa...
How to reproduce: 1. Create a new Unity project 2. Open the "Package Manager" window 3. Disable the "Unity Analytics" package Expec... Read more
[Editor] Space is appearing between docked windows at 150% scale
Space is appearing between docked windows at 150% scale Steps to Repro: 1. Set Windows OS scale to 150% 2. Create a new Project 3.... Read more
[Player Settings] Logging Setting layout breaks on shrinking the window
Checkbox button's layout breaks for Player > Other > Logging settings on shrinking the window horizontally Steps to Repro: 1. Crea... Read more
[Sprite Editor] Sprite setting window overlaps the header and options wh...
Sprite setting window overlaps the header and options when the window is shrunk diagonally Steps to Repro: 1. Create a new or open... Read more
[Profiler] Module close button alignment is out of bounds
Module close button alignment is out of bounds Steps to Repro: 1. Create a new Project 2. Window > Analysis > Profile 3. Observe c... Read more
[HUB] On opening an empty folder Unity is launched but won't open
Open opening an empty folder through HUB gives an impression of opening the Editor by showing Unity Splash, however, it doesn't open... Read more
[Lights] Shadow renders with jagged edges after switching platform to An...
Shadow renders with jagged edges after switching platform to Android, iOS or tvOS Steps to reproduce: 1. Open the attached project ... Read more
Error appears when graphic API is set to OpenGLCore for mesh topology
1. Open attached project 2. Ensure graphics API is OpenGLCore or DX12 3. See console for the error Expected result: Unity should no... Read more
[Android] AndroidJavaRunnable causes player to timeout/hang when quitting
Steps to reproduce: 1. Open attached project 2. Build & run on android device (development player) 3. Start profiling with Android S... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on Collider::FindNewAttached when colliding specifc GameObjects
- Animator.CrossFade normalizedDuration results in scaled clip advancement when Animator.speed is not 1.0
- Android Debug Symbols shows a Warning that Cloud Diagnostics is enabled when Cloud Diagnostics Package is not installed
- [UI Builder] Insertion Point jumps to the end of the string when editing a new Selector name
- Android player crashes on "vk::RenderPasses::GetPackedRenderPass" when using Vulkan Graphics API in a specific project