Search Issue Tracker
Fixed in 2019.1.X
Votes
0
Found in
2019.1.0a12
Issue ID
1107487
Regression
Yes
Terrain's Inspector buttons are not responsive after entering play mode
Steps to reproduce:
1. Create a new project
2. Add terrain
3. Create cube prefab and add as a tree
4. Place several trees
5. Undo tree placement
6. Enter play mode
7. Repeat 4-6 steps 5-10 times
Results: After entering play mode Terrain buttons (Pain Terrain, Pain Trees, Pain Details, Terrain Settings) becomes unresponsive.
Reproduced with: 2019.1.0a12
Not reproducible with: 2019.1.0a11
Regression introduced in: 2019.1.0a12
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used
Add comment