Search Issue Tracker
Using "LZ4" or "LZ4HC" compression methods results in an error in Standa...
Reproduction steps: 1. Open "WindowsVideoIssue.zip" project 2. Open "start" scene and enter Play mode 3. Notice that a video is bei... Read more
Crash on WalkTypeTree when selecting or dragging fbx file into the scene
How to reproduce: 1. Open the attached project 2. Select the "Idle.fbx" in the Project 3. Drag the "Idle.fbx" into the scene Actual... Read more
[Android][Vulkan] Indirect Compute shader is not rendered on the screen
To reproduce: 1. Open the attached project; 2. Change Graphics API to Vulkan; 3. Build and Run "ShaderTest_Custom_ComputeShader_Ind... Read more
Copying and pasting selected text copies an additional letter that is no...
Steps to reproduce: 1. Create a new project 2. Select any part of a text the editor (e.g. "sometext123 from "sometext1234") 3. Copy ... Read more
[Android] 'Platform does not support compute shaders' error when setting...
Steps to reproduce: 1. Open 'build settings' and switch to Android platform 2. Open 'player settings' and set 'GPU Skinning' on / of... Read more
Behaviour.IsActiveAndEnabled returns true when used on a script-disabled...
How to reproduce: 1. Download, extract and open user's attached project (LegacyAnimationEnabledBug.zip) 2. Open 'SampleScene' 3. Ent... Read more
[Gameroom] InputField doesn't accept characters after minimising a maxim...
To reproduce: 1) Open attached project 2) Build and run for FB Gameroom 3) Write something in the field Expected: Writing works 4) ... Read more
[Android] Building fails with UnauthorizedAccessException for OVRPlugin....
Steps to reproduce: 1. Open user attached project 2. Build the project 3. Notice that build fails with: "UnauthorizedAccessException... Read more
[Particles][Android] Render mode Mesh, renders Mesh at world 0,0,0 when ...
Steps to reproduce: 1. Switch to the android platfrom 2. Open ParticleTest.unity 3. Select the particle system 4. Play the system E... Read more
[Gear VR | Go] Noticeable performance degradation
Unity 2019.1.0a11 has worse performance on Gear VR than other recent versions. This is noticeable to a lesser extent on Oculus Go. ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Articulation Body with 'Revolute' Joint Type has erratic behavior when Upper Limit is set to above 360
- WebGL Player fails to render Scene when Terrain with Detail Mesh is added and WebGPU Graphics API is used
- Inconsistent errors are logged when different types are passed into the Query "Q<>" method in UIToolkit and the ancestor VisualElement is null
- Crash on GetMaterialPropertyByIndex when opening a specific Scene
- Discrepancies in the styling are present when using a TSS file instead of a USS file in custom EditorWindow