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[Blender] Object modifiers are not applied when object is in a hidden la...
How to reproduce: 1. Open the "SampleScene" Scene in the attached "case_1155646.zip" Unity project 2. Observe the "fbx" and "blend" ... Read more
Rect Transform size and anchors inside of prefab instances are zeroed ou...
How to reproduce: 1. Open the attached project "AspectRatioFitter.zip" and scene "SampleScene" 2. Open the prefab "Inner" 3. Disable... Read more
Editor crashes with YGNodelayoutImpl when Configuring a project with XRT...
To reproduce: 1. Create a new project and close it 2. Add " "com.xrtk.core": "https://github.com/XRTK/XRTK-Core.git#0.1.11" " to the... Read more
Irrationally slow Play mode entering for the first time when sprite pack...
How to reproduce: 1. Open the attached Test.zip project 2. Enter the Play mode Expected: Play mode entering takes a few seconds Act... Read more
Oculus view has changed between 1.29.1 and 1.36.0
The projection or fov of Oculus has changed between 1.29.1 and 1.36.0 packages. We're seeing this across all 2019.x versions in our... Read more
[Windows] Help window buttons break after changing the Version Control m...
How to reproduce: 1. Create a new project 2. Go to "Edit" -> "Project Settings" -> "Editor" and under "Version control" change the m... Read more
[UWP] Switching from none XR SDK to Windows Mixed Reality SDK and shutti...
Steps to reproduce: 1. Download attached project 2. Switch platform to UWP and build project 3. Open VS solution and build player 4.... Read more
NavMeshAgent gets stuck at holes in NavMesh
How to reproduce: 1. Open attached project "agent_stuck_when_interrupting_path.zip" and scene "AgentGetsStuck" 2. Enter Play mode 3... Read more
Hub creates a non deletable folder when downloading specific Tutorial pr...
How to reproduce: 1. Open Unity Hub 2. Select Learn section 3. Download "John Lemon's Haunted Jaunt: 3D Beginner" or “Ruby’s Adventu... Read more
Additional Shader Channel on a canvas resets when entering playmode.
"Additional Shader Channel" on a canvas resets when entering playmode. Text Mesh Pro is dependant on those additional channels. We... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Highlighter.Highlight does not find window when using class name as window title
- Highlighter.Highlight highlights a different component when multiple components have the same property path
- Highlighter.Highlight does not find elements in an array or list when the array or list is collapsed
- [URP][NRP] RenderPass, BeginSubPass, and EndRenderPass errors are thrown when Native RenderPass is enabled
- D3D11 swapchain error pop-up appears and the Editor shuts down when Generating Lighting with Probe Volumes present