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0
votes
Won't Fix

Baking NavMesh for multiple scenes doesn't delete old NavMeshs

AI

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Mar 10, 2016

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Version/s: 5.3.3p3

Baking NavMesh for multiple scenes doesn't delete old NavMeshs - Load two scenes with baked navmesh (for each scene separately) ad... Read more

0
votes
Fixed

[ImageEffects] TCG Channel Mixer is backwards

Image Effects

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Mar 10, 2016

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Version/s: 5.3.3p3

TCG Channel Mixer is backwards, like the "Channel" is input not output. Add .5 blue to red channel and red channel becomes more blue... Read more

1
votes
Fixed

Interpolated Ragdolls jitter when physics are updated every second frame...

Physics

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Feb 19, 2016

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Version/s: 5.3.1p1

To reproduce the issue follow the steps: 1. Download and Open Project user has attached 2. Open "BrokenRagdoll"Scene 3. Run scene 4.... Read more

0
votes
By Design

[PaintTexture][SceneView] Normal map set on initial terrain texture disa...

Terrain

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Mar 10, 2016

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Version/s: 5.4.0b10

Steps to repro: 1. Open Unity; 2. Create new project; 3. Import attached 'NormalMapTerrainBug' unitypackage; 4. Open 'test' scene; ... Read more

0
votes
Fixed

Memory snapshot profiler is broken on 5.4

Profiling

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Mar 10, 2016

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Version/s:

This is related to UnityEngine.Object optimization: in 5.4, m_InstanceID field was removed from it. The memory profiler throws excep... Read more

0
votes
Fixed

Asynchronous socket APIs sometimes causes crashes on Windows when using ...

Windows Store Apps

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Feb 18, 2016

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Version/s: 5.3.2p4

These APIs include, but are not limited to: Socket.BeginSend Socket.BeginReceive Read more

0
votes
Fixed

Personal License cannot be activated in 5.4.0b10 online

License

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Mar 10, 2016

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Version/s: 5.4.0b10

We cannot activate Personal License in 5.4.0b10 online. How we can reproduce it using the example you attached 0. Disable all Unit... Read more

1
votes
By Design

il2cpp allocates managed memory where Mono doesn't

IL2CPP

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Mar 10, 2016

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Version/s: 5.3.3f1

il2cpp allocates managed memory where Mono doesn't If the attached project is run on iOS, once with Mono and once with il2cpp. Depe... Read more

0
votes
Fixed

Animation playback should stop when clicking to change current frame

Animation

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Mar 10, 2016

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Version/s:

Animation playback should stop when clicking to change current frame. Repro: - Select any game object with animation. - Press on th... Read more

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