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[ARFoundation][ARCore][UniversalRP]Black screen when trying to detect pl...
How to reproduce: 1. Open attached "SimpleAR" project 2. Build and deploy to Mali G-76 device 3. Try to detect plane on some flat s... Read more
Emissive custom PBR ShaderGraph material only works for primitive Unity ...
How to reproduce: 1. Open the user's originally attached project (GIContributionBug.zip) 2. Make sure GiContributionBug scene is loa... Read more
[Tilemap] When a Tilemap object is created Scene Hierarchy doesn't expan...
If the Scene Hierarchy is collapsed and a Tilemap object is created then Scene Hierarchy remains in collapse state. it doesn't expan... Read more
[Unity Physics] Collisions do not work and errors are thrown when enteri...
How to reproduce: 1. Open the user-submitted project's Scene 2. Enter Play mode Expected result: Tank falls on the Plane and no err... Read more
[HDRP] Fullscreen Debug Mode does nothing on setting any value after any...
Fullscreen Debug Mode does nothing on setting any value after any option set to Material in Render Pipeline Debug window Steps to r... Read more
90' offset on Generic animation import
Motion files have a 90' offset on Generic animation import. Attached project contains a model file (DefaultMale) and multiple motio... Read more
Fatal error window is thrown when trying to open a Project
Steps to reproduce: 1. Open the project attached by the user Expected result: Project is opened Actual result: "Fatal error!" windo... Read more
[State Machine] Mecanim enters a state in the statemachine when it has n...
How to reproduce: 1. Open attached project ("MecanimBugRepro.zip") 2. Open SampleScene scene 3. Select AnimationTest Game Object in ... Read more
[UniversalRP][ARCore][ARFoundation] Camera feed is not rendered if Rende...
How to reproduce: 1. Open attached project 2. Run and deploy to Oppo Reno Z device Expected result - camera feed is rendered Actua... Read more
Standard Surface Particle shader reveals objects behind the GameObject w...
How to reproduce: 1. Open the attached "UnityDeferredParticles.zip" project 2. Load "SampleScene" scene (found in "Scenes" folder) ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on RaiseException when AddGameElement handles a generic type
- Interpolation 2D results are inconsistent when position.z = position.x is called on Late Update
- Game View's scale slider bar gets set to 2.5x when entering Play Mode
- Crash/Memory leak in a WebGL build when executing a very large switch statement multiple times
- [Asset Bundles] The Active Build Platform is being used instead of the build target to determine material/shader compilation