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[WebGL] no actual error message for missing threading support in browser
-e: see title, it just throws various (depending on browser) errors which are not very helpful -repro: --open attached project --bu... Read more
Unity crashes on PlayableTraverser::RootByType when playing back recorde...
How to reproduce: 1. Open the attached owncloud project and open the "TestCrash" Scene 2. Make sure that "Error Pause" is disabled i... Read more
[WebGL] build with threading support fails to start in browser
-e: see title, tab freezes and errors are thrown -repro: --open attached project --build&run ---chrome70 and FF65 with their respe... Read more
[iOS] Locking device while debugging, debugger disconnects from the process
How to reproduce: 1. Open the attached project 2. Switch platform to iOS 3. Make sure that Scripting Runtime Version is set to .NET ... Read more
[Android][iOS] Play mode is force exited, due to script recompile when c...
Reproduction steps: 1. Open the "MinimalRepro" project 2. Enter Play mode Expected Result: Play mode enters successfully Actual Re... Read more
"InvalidOperationException: Stack empty" error is thrown when reimporti...
Steps to reproduce: 1. Open attached project "Script error" 2. In the Assets folder find "NewBehaviourScript" 3. Right click on it a... Read more
[WebGL] release build fails when thread support is enabled
-e: see title, enabling development build successfully finishes the build -repro: --open attached project --start a webgl build --N... Read more
[Inspector Functionality] Import preview window becomes non-resizable if...
Import preview window doesn't resize after maximizing it to the limit Steps to Reproduce: 1. Create a new project 2. Import any ass... Read more
Having an equal sign in the projects name, causes "error CS1679: Invalid...
Reproduction steps: 1. Open "a=b" project 2. Look at the Console Expected Result: There are no errors Actual Result: "error CS1679... Read more
[Mac] Screen width and height of a Custom Editor Window is displayed to ...
Steps to reproduce: 1. Add attached "TestEditor.cs" script to a new Unity Project (or open attached "Editor_Size_Test.zip" project) ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] The Player freezes when disabling Bluetooth while connected to the headphones
- Addressable bundles are not retrieved from the cache when a WebGL Player is refreshed
- Sprites are incorrectly occluded by Sprite Physics Shape culling when behind in sorting order
- CPU usage is increased when the Editor is idle with the ProBuilder Package installed
- Unstable lighting when additional light sources are added in Shader Graph nodes