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[Mobile] OS restarts because of high memory usage when compiling shaders...
To reproduce: 1. https://github.com/Verasl/BoatAttack - clone this repository (Packages/5.1.0 branch) 2. Make sure you extract larg... Read more
[Prefabs] The Comparison View has incorrect size when opened from the Ov...
To reproduce: 1) Create new project 2) Make a prefab out of any object in scene 3) Select same object in scene 4) Change something (... Read more
[IL2CPP] Accessing CustomAttributeData causes an assertion failure
Repro steps: 1. Open user attached project 2. Make sure “Development Build” is checked 3. Build and Run 4. Play 5. Check the player ... Read more
HDRP - UI does not update Render.core when installing HDRP
When installing HDRP I would expect the "Render.core" package to also be install. However, the Package manager UI does not show it a... Read more
Modifying a Canvas Prefab in Prefab editor resets its Rec Transform comp...
Steps to reproduce: 1. Create a new project 2. Create a parent canvas 3. Create a child canvas 4. Create a prefab out of the child c... Read more
[iOS][Android][.NET 4.x][IL2CPP] Using System.Net.Security.SslStream cau...
To reproduce: 1. Download attached project "request_tests.zip" and open in Unity 2. Open "requests" scene 3. Set Scripting Runtime ... Read more
[Terrain] Tree Tool - Preview isn't the "default circle" anymore. Uses o...
Repro: 1. Open a Unity Project using version 2019.1.0a9 (0acd256790e8). This is the public alpha version available via Hub 2. Create... Read more
Popup windows are not automatically closed when the Editor app loses focus
To reproduce: 1) Create new project 2) Make a prefab out of any object in scene 3) Select the same object in scene 4) Change somethi... Read more
Crash on CollectTransformsRecursive when redoing Animator's transform hi...
How to reproduce: 1. Open the "Animator_Redo_Crash.zip" project 2. Open the "SampleScene.unity" scene 3. Select "Crash_Model" in the... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] The Player freezes when disabling Bluetooth while connected to the headphones
- Addressable bundles are not retrieved from the cache when a WebGL Player is refreshed
- Sprites are incorrectly occluded by Sprite Physics Shape culling when behind in sorting order
- CPU usage is increased when the Editor is idle with the ProBuilder Package installed
- Unstable lighting when additional light sources are added in Shader Graph nodes