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Painting Grass Textures onto the Terrain fails if the project has the LW...
How to reproduce: 1. Create a new LWRP project and create a new Scene 2. Go to "Edit" -> "Project Settings..." -> "Graphics" and set... Read more
[Editor] Hidden objects count doesn't update in Scene view on deleting a...
On deleting hidden Gameobject from a hierarchy doesn't reflect in the count of hiddden gameobjects in Scene window. Steps to Reprod... Read more
[IL2CPP] The Obfuscator plugin causes Build to fail and prints unclear S...
To reproduce: 1. Download attached project "ObfuscationRepro3 2.zip" and open in Unity 2. Press File > Build Settings... 3. Switch ... Read more
[GLCore] Tessellation doesn't work on OpenGL while it works on Direct3D11
1. Download "OpenGLTessellationIssue.7z (12.7 MB)" project 2. Open a scene called "ddd" (In which you will find 2 cubes, Red and Blu... Read more
'Stack Empty' exception is thrown with .NET 4.x when compiling a script ...
How to reproduce: 1. Open user-submitted project (BROKEN_COMPILER) 2. Re-import the 'Gallery.cs' script and see the Console window ... Read more
[Editor] Null Reference exception thrown on changing scale factor of the...
Null Reference exception is thrown on changing scale factor of the screen from Window's display settings. Steps to reproduce: 1. Cr... Read more
Error of InvalidOperationException appears when Mobile Notifications pac...
To reproduce: 1. Create a new project 2. Go to Package manager 3. Install Mobile Notifications package Actual result: There is an e... Read more
Static Batching draw call regression since 2018.1.0a1
Steps to reproduce: 1. Open user attached project 2. Build & Run to an Android device 3. Switch to landscape mode - Observe the fr... Read more
PackedMemorySnapshot does not get the typeDescription for a struct field...
Steps to reproduce: 1. Download and open the attached project 2. In the toolbar, select BugReport > Open TestCode Window 3. Click "C... Read more
Linux player fails to build if there is a default icon assigned in the p...
To reproduce: 1) Open attached project 2) Make sure the "Default Icon" is set to something in Player Settings 3) Build for Linux Ex... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] The Player freezes when disabling Bluetooth while connected to the headphones
- Addressable bundles are not retrieved from the cache when a WebGL Player is refreshed
- Sprites are incorrectly occluded by Sprite Physics Shape culling when behind in sorting order
- CPU usage is increased when the Editor is idle with the ProBuilder Package installed
- Unstable lighting when additional light sources are added in Shader Graph nodes