Search Issue Tracker
UnityWebRequest.error returns inconsistent results after Abort is called
Steps to reproduce: 1. Open attached project2. Open and play the 'Scene' in it3. Click 'Start Download' button4. Wait while the prog... Read more
Errors in "cinema suite" package after upgrade to 5.4
-e: see title, after upgrading to 5.4 from 5.3.4 errors are thrown on trying to build. -repro:--go to A$--download and import "The C... Read more
[GLlegacy] Visual artifacts appear on screen (Editor, Game view and Stan...
Visual artifacts appear on screen (Editor, Game view and Standalone) when using OpenGL2 in "Ultimate FPS" asset. 1. What happened Ch... Read more
[Plugins] Video plugin for isn't loaded on OSX
Video plugin for isn't loaded on OSX 1. What happenedVideo plugin from AVPro Video asset is not loaded for standalone app on OSX.Iss... Read more
[Context][Windows] Switching glcore->Other API results in error
Info:It seems on the first time glcore device deconstruction causes error. (Attached the video) Steps:1. Open project.2. Change grap... Read more
[Windows] Exception thrown by Mono.Security.Protocol.Tls.SslStreamBase.E...
Reproduction steps: 1. Open attached "New Unity Project 30" Unity project.2. Open and play the "Frontend/Scenes/bank" scene.3. Check... Read more
[UWP][WP8.1][WSA] Unity prevents text to be copied from a native TextBox...
To reproduce:1. Build project for WP8.1 or UWP2. Deploy project to Windows Phone 10 device3. Wait until unity is fully initialized a... Read more
Appending iOS project with IL2CPP backend rebuilds it instead
1. Create new project2. Build to iOS with IL2CPP3. Append same project4. Editor will start building again instead of appending No re... Read more
Tizen Error: fail to get the stdin console mode
Tizen Error: fail to get the stdin console mode 1. What happened Tizen plugins work, but they produce an error in the editor console... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used