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[iOS] Opening app from URI crashes on iOS. "libc++abi.dylib: terminating...
Reproduction Steps: 1. Open User's project 2. Note user tests on Simulator. To test on device set Target SDK in Player Settings from... Read more
[Android] Input.touchCount returns 2 or less when more than 3 fingers t...
How to reproduce: 1. Create a new project and import the attached package to it 2. Build the project on Android 3. Put three fingers... Read more
When the Particle System has PointLight setting and it comes out of came...
Reproduction steps: 1. Open the attached file; 2. Open the scene 'TestOffScreenLightParticle'; 3. Change Main Camera Rotation of X o... Read more
Wrong objects placement when importing FBX from Cheetah3D
To reproduce: 1. Open project 2. Drag 'WorldTile00.fbx' from 'meshes' folder to scene Expected result: imported objects will be pl... Read more
Creating a sprite from a texture accesses out of bounds array
Steps to reproduce: 1. Open attached project "SpriteTest.zip" 2. Add "Test" scene to build settings and build WSA Universal 10 SDK 3... Read more
DrawProcedural doesn't render in single-pass stereo on Metal
Reproduction steps: 1. Open the attached project 2. Go to project settings 3. Make sure that the Stereo Rendering Method is set to "... Read more
[Android] Resources and scene doesn't load when using split application ...
How to reproduce: 1. Open the attached project "LoadingBug.zip" 2. Make sure that Split Application binary is enabled in player sett... Read more
UNETWeaver crashes with NullReferenceException when a class inheriting U...
Steps to reproduce: 1. Open attached project "class_test000.zip" 2. Build WSA Universal 10 SDK Result: Build fails and NullReference... Read more
.dll files cause crashes on building if a non-matching architecture is s...
Reproduction steps: 1. Open the attached project in Unity 2. Select the "Mono.Cecil.dll" in the assets 3. Make sure that under Platf... Read more
Index out of range exception is thrown in Windows Development builds
Reproduction steps: 1. Open the attached project in unity 2. Build the project to Windows (Development build, x84_64) 3. Run the exe... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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