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"No GUI Implemented" is displayed when using WeakObjectReference with a ...
How to reproduce:1. Open the attached project "IN-58070.zip"2. Open Assets/Scenes/SampleScene.unity3. Select "Test" in the Hierarchy... Read more
Player crashes on Unity.Entities.EntityQueryImpl::Unity.Entities.EntityQ...
Reproduction steps:1. Open the attached “ASDWQE” project2. Build And Run Expected result: The built Player is openedActual result: T... Read more
"AssetPostprocessor.OnPostprocessAllAssets" is called twice when creatin...
How to reproduce:1. Open the user’s attached “Test AssetPostprocessor - 2022.zip” project2. Go to Menu > Test > Reset updated ... Read more
Wrong tooltip in Probe Volume inspector "Fill Empty Spaces"
Steps to reproduce: View the tooltip for "Fill Empty Spaces"It mentions HDRP when I am using URP. !image-2023-10-25-11-25-17-456.png... Read more
zMaterials registered with the EntitiesGraphicsSystem at the runtime bre...
How to reproduce:1. Open the attached project "RegisteredMaterialBugReport.zip"2. Open Assets/Scenes/Dev.unity3. Enter Play Mode4. C... Read more
"ArgumentOutOfRangeException: Specified argument was out of the range of...
How to reproduce:1. Open the attached project "LightInspectorBug.zip"2. Select both "Directional Light" and "Point Light" in the Hie... Read more
Editor log shows confusing variant info when "optimize mesh data" is ena...
Steps: Open attached project (ShaderKeywordTest.zip) Make a player build Open Editor.Log and observe the lines of Compiling shader "... Read more
Header attributes are sometimes ignored when using InspectorElement.Fill...
How to reproduce:1. Open the attached Project "headersTest.zip"2. In the Project window select "NewTestObject.asset"3. Observe the I... Read more
[iOS] IOException is thrown when offset is not aligned to page size
How to reproduce:1. Download and open the attached "TestMMF" project2. Build and run the project on iOS3. Press the "Test MMF" butto... Read more
Text in certain parts of the Unity Editor appears pink with white dots w...
Reproduction steps:1. Open the attached "PROJECTFILE" project2. Observe the text of buttons “Layers” and “Layout” on the right side ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used