Search Issue Tracker
Won't Fix
Votes
0
Found in
5.4.0f3
Issue ID
859229
Regression
No
[Android] Input.touchCount returns 2 or less when more than 3 fingers touch the screen on some devices
How to reproduce:
1. Create a new project and import the attached package to it
2. Build the project on Android
3. Put three fingers on the screen
4. Input.touchCount will output 2 and then 0
Reproducible: 5.3.7p1, 5.4.3p3, 5.5.0p1, 5.6.0a6
Won't fix:
The issue is caused by the "Media Gesture" setting, which causes three finger touches to be interpreted as gestures for the phone. In order to use the touches normally, one needs to go to "Settings > Display, gestures & buttons > Media gesture" and disable that option.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] Stage information is not logged when Log Shader Compilation is enabled
- [Vulkan] The memory allocation increases rapidly when there are multiple (three or more) Real-Time Reflection Probes in the Scene
- [macOS] Library folder of the opened project can be deleted which leads to the crash
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
- Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components to the same GameObject
Add comment