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Filters options in 'My Assets' not working (Status, Labels)
Steps to reproduce: Sign-in on the Asset Store and acquire multiple assets, some with labels, etc. Signed-in with the same Unity ID,... Read more
“Move Up/Move Down” menu items does not reorder Schemas in AddressableAs...
Steps to reproduce:1. Create new Unity project2. Install Addressables package via Package Manager3. Right-click in Project window, n... Read more
Caret doesn't appear when clicking the Input Field on secondary monitor
How to reproduce:1. Open the attached project: IN-1155892. Enter the Play mode3. Open Window → General → Game view and slide it to a... Read more
“NullReferenceException” error thrown when deleting “Deployment Definiti...
Steps to reproduce:1. Create new Unity project2. Install Polybrush and Services Tooling packages via Package Manager3. Right-click i... Read more
Animator Entry and Base Layer Transitions links to the documentation are...
Reproduction steps:1. Create a new project2. Create Animator Controller (Create > Animation > Animator Controller)3. Double-cl... Read more
UI builder uxml files retain reference to non-existing assembly definiti...
How to reproduce:1. Open attached project: IN-1183582. In the Project window open “Test” folder3. In the Project window right click ... Read more
Resetting Quality Levels in Project Settings adds new Quality Levels ins...
Reproduction steps:1. Create a new project2. Edit > Project Settings… > Quality3. Observe the list of Quality Levels4. Click o... Read more
Regression for "WebGL build is missing "malloc" and "free" functions whe...
This bug regressed: https://jira.unity3d.com/browse/UUM-74261The fix is missing in emscripten in Unity 6.1-6.5. Reproduction steps: ... Read more
"GetDownloadSizeAsync()" is frame rate and location-count-dependent
How to reproduce:1. Open the “ReproProject.zip“ project2. Open the “SampleScene“3. Select the “Test“ GameObject4. Make sure you are ... Read more
Shader Variant Collection Asset UI is hard to read when multiple Shaders...
Reproduction steps:1. Create a new project2. Create > Shader > Shader Variant Collection3. Click on newly created Asset4. Add ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Out-of-bounds memory access with multiple CanvasRenderers under a Canvas when using Mesh API
- Inspector tries to access file after it was deleted when the file was locked in Inspector window
- Changing Transform values in Search window Inspector loses focus while dragging and stopping mouse without releasing dragging action
- Saving changes on the dirty VFX Graph during the Play mode throws "The referenced script (Unknown) on this Behaviour is missing!" warnings
- VFX Graph Debug Info overlaps the "Initialize" block debug info by default