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VFX Asset Settings do not update in Inspector when focusing different VF...
How to reproduce:1. Open any project with the Visual Effect Graph installed2. Open and create two VFX Graph Assets (They should open... Read more
"InvalidCastException: Specified cast is not valid." is thrown when Netw...
How to reproduce:1. Open the attached project "NGOTutorial_Bug.zip"2. Select SampleScene>HelloWorldManager in the Hierarchy windo... Read more
Preset: Help icon opens 2023.2 manuals instead of 2023.3
Steps to reproduce: Create a project Add "Cube" to the "Hierarchy" window Select it and go to the "Inspector" tab Click the preset i... Read more
Preset: Tooltip "Open Reference for ." misses second part
Steps to reproduce: Create a project Add "Cube" to the "Hierarchy" window Select it and go to the "Inspector" tab Click the preset i... Read more
Error "Expression graph was marked as dirty after compiling context for ...
How to reproduce:1. Open any project and install the Visual Effect Graph2. Create a Visual Effect Graph Asset with Template "Firewor... Read more
Preset: Inspector window has a scrollbar, which is not needed
Steps to reproduce: Create a project Add "Cube" to the "Hierarchy" window Select it and go to the "Inspector" tab Click the preset i... Read more
BuildPipeline.BuildAssetBundles incorrectly fails when BuildAssetBundles...
How to reproduce:1. Open the attached project "BuildAssetBundlesParameters.zip"2. Click Build Report>Build bundles Expected resul... Read more
Timeline Window does not redraw when toggling Playable Director Componen...
How to reproduce:1. Open any project2. Create a new Timeline Asset in the Project Browser3. Drag the Asset into the Scene Hierarchy4... Read more
Grid Visual Dropdown Menu Label "Move To" has no padding on the left
How to reproduce:1. Open any project2. In Scene View click on the Grid Visual Dropdown Menu (Grid icon and Y in the top bar)3. Obser... Read more
Values entered for Cinemachine Spline Cart are not saved when the Method...
How to reproduce:1. Open any project with Cinemachine 3.0.0-pre.9 or newer installed2. Add to any GameObject Component "Cinemachine ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used