Search Issue Tracker

1
votes
Not Reproducible

Filters options in 'My Assets' not working (Status, Labels)

-

Nov 06, 2025

-

Version/s: 6000.0.62f1, 6000.1.9f1, 6000.2.9f1, 6000.3.0b8, 6000.4.0a2, 6000.5.0a2

Steps to reproduce: Sign-in on the Asset Store and acquire multiple assets, some with labels, etc. Signed-in with the same Unity ID,... Read more

0
votes
Active

“Move Up/Move Down” menu items does not reorder Schemas in AddressableAs...

Addressable Assets

-

Nov 06, 2025

-

Version/s: 6000.0.62f1, 6000.2.12f1, 6000.3.0b9, 6000.4.0a4

Steps to reproduce:1. Create new Unity project2. Install Addressables package via Package Manager3. Right-click in Project window, n... Read more

0
votes
Active

Caret doesn't appear when clicking the Input Field on secondary monitor

Text (TextMeshPro)

-

Nov 06, 2025

-

Version/s: 2022.3.68f1, 6000.0.61f1, 6000.2.9f1, 6000.3.0b8, 6000.4.0a4

How to reproduce:1. Open the attached project: IN-1155892. Enter the Play mode3. Open Window → General → Game view and slide it to a... Read more

0
votes
Active

“NullReferenceException” error thrown when deleting “Deployment Definiti...

Package: Polybrush

-

Nov 06, 2025

-

Version/s: 1.2.1

Steps to reproduce:1. Create new Unity project2. Install Polybrush and Services Tooling packages via Package Manager3. Right-click i... Read more

0
votes
Active

Animator Entry and Base Layer Transitions links to the documentation are...

Mecanim Animation

-

Nov 06, 2025

-

Version/s: 2022.3.68f1, 6000.0.62f1, 6000.2.12f1, 6000.3.0b9, 6000.4.0a4

Reproduction steps:1. Create a new project2. Create Animator Controller (Create > Animation > Animator Controller)3. Double-cl... Read more

0
votes
Active

UI builder uxml files retain reference to non-existing assembly definiti...

UI Toolkit Authoring Framework

-

Nov 06, 2025

-

Version/s: 6000.0.61f1, 6000.2.9f1, 6000.3.0b8, 6000.4.0a3, 6000.5.0a1

How to reproduce:1. Open attached project: IN-1183582. In the Project window open “Test” folder3. In the Project window right click ... Read more

0
votes
Won't Fix

Resetting Quality Levels in Project Settings adds new Quality Levels ins...

-

Nov 06, 2025

-

Version/s: 2022.3.68f1, 6000.0.62f1, 6000.2.12f1, 6000.3.0b9, 6000.4.0a4

Reproduction steps:1. Create a new project2. Edit > Project Settings… > Quality3. Observe the list of Quality Levels4. Click o... Read more

0
votes
In Progress

Regression for "WebGL build is missing "malloc" and "free" functions whe...

Web Platform

-

Nov 06, 2025

-

Version/s: 6000.0.58f1, 6000.1.0a2, 6000.1.17f1, 6000.2.6f2, 6000.3.0a1, 6000.4.0a1, 6000.5.0a1

This bug regressed: https://jira.unity3d.com/browse/UUM-74261The fix is missing in emscripten in Unity 6.1-6.5. Reproduction steps: ... Read more

0
votes
Fixed

"GetDownloadSizeAsync()" is frame rate and location-count-dependent

Addressables

-

Nov 07, 2025

-

Version/s: 2.7.4

How to reproduce:1. Open the “ReproProject.zip“ project2. Open the “SampleScene“3. Select the “Test“ GameObject4. Make sure you are ... Read more

1
votes
In Progress

Shader Variant Collection Asset UI is hard to read when multiple Shaders...

Shader System

-

Nov 07, 2025

-

Version/s: 2022.3.68f1, 6000.0.62f1, 6000.2.12f1, 6000.3.0b9, 6000.4.0a4

Reproduction steps:1. Create a new project2. Create > Shader > Shader Variant Collection3. Click on newly created Asset4. Add ... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.