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Fixed

Fixed in 6000.0.6f1

Votes

0

Found in

6000.0.3f1

7000.0.0a1

Issue ID

UUM-72315

Regression

Yes

[Mobile] The Material is not visible when using the Decal Renderer Feature

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Steps to reproduce:
1. Open the “reproproj” project
2. Build And Run the project on the device
3. Observe the device’s screen

Expected result: The decal is visible
Actual result: The decal is not visible

Reproducible with: 2023.1.0b1, 6000.0.3f1
Not reproducible with: 2022.3.29f1, 2023.1.0a26
Could not test with: 2021.3.38f1 (doesn’t render the scene)

Testing environment: macOS Sonoma 14.4.1 (Intel), Windows 10 (by user)
Not reproducible on: No other environment tested

Reproducible with these devices:
VLNQA00409 - Galaxy Z Fold3 5G (SM-F926B), CPU: Snapdragon 888, GPU: Adreno 660, OS: 11
VLNQA00334 - Xiaomi Mi A3 (Mi A3), CPU: Snapdragon 665 SM6125, GPU: Adreno 610, OS: 11
VLNQA00472 - samsung Galaxy A52 (SM-A525F), CPU: Snapdragon 720G (SM7125), GPU: Adreno 618, OS: 12
VLNQA00394 - iPhone 13 mini (MLK23ET/A), CPU: Apple A15 Bionic, OS: 16.2
Galaxy S24 (by user)
Galaxy S22 (by user)
Galaxy Fold4 (by user)
Galaxy Note8 (by user)

Not reproducible with devices:
LG V35 (by user)
LG Velvet (by user)
Lenovo Y700 (by user)

Workaround: Turn off Use Rendering Layers when operating with Screen Space

Notes:
- Reproducible with both Android and iOS
- Reproducible with both URP and BiRP

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