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[WebGL][Android] Gyroscope does not work relative to the device view ori...
Reproduction steps:1. Create a new project and Import the attached custom Package "gyronotworking.unitypackage"2. In the Project win... Read more
enum of type uint acts as int when serialized with SerializedProperty.in...
How to reproduce:1. Open the attached project("EnumFlagsFieldBugReport.zip")2. Select "ExampleObject1" in the Hierarchy3. Click on t... Read more
'Look rotation viewing vector is zero' warnings after setting Spot Light...
Steps to repro:1. Create the new project in URP or HDRP on Windows;2. Create the new scene;3. In the Hierarchy click '+' and select ... Read more
[Mobile] Colours do not match on one of the Universal Rendering Examples...
How to reproduce:1. Clone project: "https://github.com/Unity-Technologies/UniversalRenderingExamples"2. Open a project, and open a s... Read more
[MacOS][Game view] Aspect ratio window doesn't get closed When the Aspec...
When the Aspect ratio Window is opened and any Aspect ratio is selected in Gameview then the Aspect ratio window is not getting clos... Read more
[PLM] Viewport progressively updating, even with progressive updates tog...
Steps to reproduce: Method A1. Open attached project with latest trunk rev 5181ec54d595 plus daa5ab5ce3d7 grafted on top to make HDR... Read more
[Particles] Can't set Trail Material via Inspector
The Trail Material UI is missing. 1) Create new project2) Right click hierarchy view, create new Effects-> Particle System2b) If ... Read more
[Android] [Vulkan] Application crash on Adreno devices using Vulkan
Steps to reproduce: 1) Download attached project and open in Unity2) In Player settings, make sure that Vulkan Graphics API is the t... Read more
[GameView] Input value for the Width and Height is not changing when a m...
On dragging the mouse cursor over the input field of Width and Height under Free Aspect Ratio don't change its value, Refer attached... Read more
[ProBuilder] Object face numbers are slightly cut from the left side in ...
Object face smoothing group numbers are slightly cut from the left side under Smooth Group Editor window, refer attached screenshot ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Visible instance buffer returns 0 for every instance when using BatchDrawCommandIndirect on Adreno devices with Vulkan API
- [Android][Vulkan] Native crash in AndroidVulkanVideo::ProcessFrame and AndroidVulkanVideo::Context::~Context() when switching screens
- Screen brightness is not set to a default value when Screen.brightness is set to a negative value
- macOS app window title is not localized when built from generated Xcode project
- Unity Hub doesn't preserve the changed Channel when manually restarting the Hub