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[Android] Resources and scene doesn't load when using split application binary on some devices



How to reproduce:
1. Open the attached project ""
2. Make sure that Split Application binary is enabled in player settings
3. Build and run on Android device
4. In first scene TextAsset resource is loaded
5. Click on Button
6. It should load the next scene

Actual result: TextAsset retuns null and next scene is black
Expected result: TextAsset is loaded and retuns all text, scene is loaded

Reproducible: 5.4.2f2, 5.4.3p3, 5.5.0p1, 5.6.0a1
Not reproducible: 5.3.7p1

Comments (2)

  1. FortisInvictus

    Jan 13, 2017 07:40

    The same issue is here, look for replies:

  2. Wittmann

    Jan 02, 2017 10:43

    Finally I found someone with the same problem!!

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