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[iOS] Crash when running Shader.WarmupAllShaders() after application start
How to reproduce:1. Download and open the attached "EmptyWarmupTest" project2. Build and deploy to iOS3. Tap the device screen4. Obs... Read more
"RefreshItems" word can't be included in the bug report
How to reproduce:1. Create a new Unity project2. Click Help → Report a Bug3. Type in the Title field “RefreshItems”4. Observe the bu... Read more
Duplicating a GameObject with a Spline Extrude component does not create...
Steps to reproduce: Draw a spline GameObject>Spline>Draw Splines Tool... Add a Spline Extrude component to the same spline obj... Read more
[Hub] Hub does not install android 33 and android-34
Steps to reproduce:1. Open Unity Hub2. Install 2022.3.10f1 or any other major Unity Stream with Android Modules selected3. Navigate ... Read more
[Contextual menu] [Windows] Wrong context menu is opened when right-clic...
How to reproduce: Open any VFX Graph or create a new one In Initialize context right-click white error message icon Observe context ... Read more
Render Graph Viewer layouting does not properly conform to window size
Steps to reproduce: Open any HDRP project Go to Window>Analysis>Render Graph Viewer Scale the window in various ways (make it ... Read more
"Rect Transform" Component's values are set to 0 when disabling the "Can...
How to reproduce:1. Open the user-attached project “CanvasTest”2. Open the “SampleScene” scene3. Enter the Play Mode4. Observe the C... Read more
Crash on SceneTracker::SetObjectDirty when doing any action while multip...
Reproduction steps:1. Open the attached project "CrashRepro"2. Open “SCENEPATH“ Scene3. Expand “OBJECTNAME“ GameObject in the Hierar... Read more
The underline fades away when you zoom in/out in the UI Builder
How to reproduce:1. Open the attached project "UITKTest.zip"2. Open Assets/Scrips/UI/Resources/UXML1.uxml3. Zoom in 10000% to the un... Read more
Frame Debugger: "A multisampled texture being bound to a non-multisample...
The Frame Debugger often logs out errors when looking at events using MSAA. This is the error that is logged out: {code:java}A multi... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used