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Won't Fix
Won't Fix in 2017.2.X, 2017.4.X, 2018.1.X
Votes
3
Found in
2017.2.0f1
Issue ID
859819
Regression
No
DrawProcedural doesn't render in single-pass stereo on Metal
Reproduction steps:
1. Open the attached project
2. Go to project settings
3. Make sure that the Stereo Rendering Method is set to "Single Pass"
4. Also add "Split Stereo display (non head-mounted)" to the VR SDKs list
5. Enter Play mode
Result: Graphics.DrawProcedural draws geometry only in the left eye
Reproducible on: 5.4.3p3, 5.5.0f3, 5.6.0b1, 2019.2.0a11
-
kelloh
Jan 13, 2017 19:27
I'm also looking for a fix for this. especially annoying since (I think) you can't set a layer when using Graphics.DrawProcedural and then use a separate camera for each eye only rendering that layer...
-
pvloon
Jan 04, 2017 11:53
Super annoying as there is no clear workaround - manually feeding an eye index doesn't work either (I'm guessing because the viewport isn't setup).
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Resolution Note (2018.2.X):
XR Management has evaluated this issue and determined that it does not meet our current bug severity threshold. If you would like your issue to be reviewed again, please re-submit your bug.