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Typed text is added to the selected text when using InputField.OnValidat...
How to reproduce: 1. Open the attached project's Scene labeled "scene" 2. Enter the Play Mode 3. In the Game View, type "100" in the... Read more
[Shader Graph] EndLayoutGroup: BeginLayoutGroup error on saving shader g...
EndLayoutGroup: BeginLayoutGroup error on saving shader graph using Save As. Steps to repro: 1. Create a new HDRP template project.... Read more
[iOS] Building with Default Icon for the second time causes the Build to...
Reproduction steps: 1. Create a new project 2. Switch platform to iOS 3. Import any PNG file ("pnggrad16rgb.png" in edits) 4. Set th... Read more
[Procedural Graph] ObjectField does not update the name when referenced ...
Reproduction steps: 1. Open attached project "ProceduralGraphRename" 2. In Project window, open "GraphAsset" asset 3. In Procedural ... Read more
[Shader Graph] Horizontal scrollbar does not move to the right side in B...
Blackboard window Horizontal scrollbar does not move to the right side on clicking on Right Arrow. Steps to repro: 1. Create a new ... Read more
[Shaders][LiveLink] When a variant has an error, nothing is rendered in ...
STR: 1. Create a new project 2. Create a shader that uses shader_feature functionality. 3. Make a compilation error in the shader fo... Read more
[Android][GLES] Setting blend shape weight on one object adjusts the val...
Repro steps: 1. Open attached project 2. Build and Run on Android 3. Use the sliders to change the blendshape values Actual: From t... Read more
Prefab Editing Environment does not use default volume settings resultin...
How to reproduce: 1. Open user-submitted project (HDRPPrefabTest.zip) 2. Open the EditScene - see that the PostProcess Volume exposu... Read more
[IMGUI] "Space before number in Asset names" checkbox under Editor Proje...
"Space before number in Asset names" checkbox in Numbering scheme under Editor Project settings is not working when new assets are c... Read more
Crash on RtlWaitOnAddress when creating a Prefab
Reproduction steps: 1. Open user's attached project and scene "test" 2. In the Hierarchy, select "Arrow" Game Object 3. drag it into... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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