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Attaching a script to an object and then deleting it causes the script c...
To reproduce: 1. Open attached Unity project "Betatests.zip" 2. Attach "deletethis" script to a GameObject 3. Delete "deletethis" sc... Read more
[iOS] VFACE is flipped when rendering to Texture
Steps to reproduce: 1. Open User's attached project 2. Build for iOS Expected behavior: both cylinders are pink. Actual behavior: t... Read more
Hard crash when building the project due to stack overflow
Reproduction steps: 1. Open the attached project. 2. Build it. - Editor crashes. Last Editor.log lines: - Opening scene 'Assets/... Read more
When "Multithreaded Rendering" is enabled, render thread plugin events a...
Reproduction steps: 1. Open the attached project "case_873300-smallerProject.zip"; 2. In Player settings check if "Multithreaded Ren... Read more
[Version Control] Perforce sending fstat commands and freezing editor wi...
Steps to reproduce: 1. Set up a perforce server and enable integration on Unity on any project 2. Create a handful of files (new scr... Read more
NavMesh Surface components don't take the Transform scale into account
How to reproduce: 1. Open attached project 2. Open scene Main.unity 3. Open the Navigation window 4. Play the scene - Note that on... Read more
Translating multiple UI elements at once does not apply the same transla...
To reproduce: 1. Open attached Unity project "UITranslateMultiBug.zip" 2. Open "scene01" scene 3. In the hierarchy, expand HUDCanvas... Read more
[Experimental .NET 4.6 Equivalent runtime] IPInterfaceProperties.GetIPv6...
IPInterfaceProperties.GetIPv6Properties throws a NotImplementedException. This is necessary to retrieve the interface index of the n... Read more
Crash in object:wrapper_native_00007FFB70ED9BC0 (single,bool) when Steam...
To reproduce: 1. Open attached project; 2. Open "Main" scene; 3. Enter Play mode. Expected result: Editor does not crash when Steam... Read more
GUILayout without BeginHorizontal() method produces an error that doesn'...
To reproduce: 1. Open project attached by QA 2. In the menu bar select Tools -> Level building tools ->GuiTester 3. In the console w... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Articulation Body with 'Revolute' Joint Type has erratic behavior when Upper Limit is set to above 360
- WebGL Player fails to render Scene when Terrain with Detail Mesh is added and WebGPU Graphics API is used
- Inconsistent errors are logged when different types are passed into the Query "Q<>" method in UIToolkit and the ancestor VisualElement is null
- Crash on GetMaterialPropertyByIndex when opening a specific Scene
- Discrepancies in the styling are present when using a TSS file instead of a USS file in custom EditorWindow