Search Issue Tracker
Won't Fix
Votes
0
Found in
2017.3.1f1
Issue ID
1006465
Regression
No
[VR] Non Head-Mounted Stereo only renders 1 eye with OpenGL & AntiAliasing enabled
Steps to reproduce:
1. Download and open the latest attached project(Stripped.zip)
2. Build for standalone
3. Launch build with Stereo 3D enabled
Expected result: both eyes render
Actual result: only 1 eye renders
Reproduced on 2017.3.1f1, 2018.3.0b4, 2019.3.a3
Not reproducible on DirectX
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Disabling Unity VCS in Project Settings unfocuses the Project Settings Window
- [Linux] Unity Version Control Project Setting labels aren't Humanized on Linux
- UTF-8 character in index.html is corrupted when building a WebGL project
- Help box icon in "Tile Palette" window is blurry in both Unity themes
- Memory leak when importing a non-embedded-texture FBX exported from Character Creator 5 with “Mouth Open as Morph” and “Convert Skinned Expressions to Morphs” enabled
Resolution Note:
XR Management has evaluated this issue and determined that it does not meet our current bug severity threshold. If you would like your issue to be reviewed again, please re-submit your bug.