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[IMGUI] Dropdown window does not get open and close with the same mouse ...
In the Inspector window, when the Dropdown window opens with the left mouse click button, then it does not get closed with the same ... Read more
[Adaptive Performance] Importing Thermal or Bottleneck package sample th...
Importing Thermal or Bottleneck package sample of Adaptive performance package throws missing namespace errors. These samples have a... Read more
[Adaptive Performance] Tooltips of Scaler settings in Project settings o...
Tooltips of Scaler settings of Adaptive Performance in Project settings always appear in the center of the window. Refer the attache... Read more
[Adaptive Performance] "Initialize Adaptive performance" text is clipped...
"Initialize Adaptive performance" text is clipped due to checkbox in Project settings menu. Refer the attached screenshot Steps to ... Read more
[Adaptive Performance] "Samsung Android Provider" property is not aligne...
"Samsung Android Provider" property is not aligned with its checkbox in Project settings menu. Refer the attached screenshot Steps ... Read more
Dragging Sprite Shape Profile to Hierarchy creates a Game Object in main...
To reproduce: 1. Open attached project ("case_1265846.zip") 2. Open Prefab Mode for the "GameObject" Prefab 3. From Project window >... Read more
The Alt+' keyboard shortcut does not work in Linux
Some shortcuts don't work in linux. Repro: 1) Start unity editor in Linux. 2) Press Alt+' to bring up the search window Result: No... Read more
[XR Interaction Toolkit][URP] Socket Interactor doesn't work with a URP ...
Repro steps: 1. Open attached project 2. Build and Run on Quest 3. Grab a cube and try to place it on the sphere socket Actual: The... Read more
[StateMachine] Reference to StateMachineBehaviour in script is lost afte...
How to reproduce: 1. Open user attached project "New Unity Project.zip" 2. Open "SampleScene" scene 3. Enter Play Mode 4. Click "Bug... Read more
[TMP] Typed text is added to the selected text when using InputField.OnV...
How to reproduce: 1. Open the attached project's Scene labeled "scene" 2. Enter the Play Mode 3. In the Game View, type "100" in the... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "Screen position out of view frustum" error is shown when displaying populated World Space canvas in Multiplayer Play Mode secondary Editor using Input System UI Input Module
- Sprite width/height is rendered differently in the Game view than in the Scene view
- Debug Mode popup window is inaccessible/cut-off when opened on widescreen monitors or resizing to specific Editor Window resolution
- Post-processing Render Features using Render Graph do not work when URP 2D Renderer is used and Render Graph enabled
- [Unity Physics] The NativeList<DistanceHit> randomly returns fewer hits than expected when using CalculateDistance in Edit mode tests