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Script file that references package script is opened when double-clickin...
Reproduction steps:1. Setup folder with user's "MyCode.zip" folder and user's "DebugLogDoubleClickOpensFileAtWrongLine.zip" folder i... Read more
[URP] NullReferenceException thrown on creating Sprite Light 2D object i...
On creating Sprite Light 2D object in the Hierarchy causes the editor to throw NullReferenceException, Refer to the attached video. ... Read more
[URP] Newly created 2D Light objects doesn't have the same default name ...
The names of 2D Light objects in the GameObjects menu and the default name when they are created in Hierarchy are different. All obj... Read more
[URP] UnassignedReferenceException thrown when Sprite Light Type is sele...
On Selecting Sprite Light Type under Light 2D Component in the Inspector causes the editor to throw UnassignedReferenceException, Re... Read more
[URP] [2D Renderer] Post-processing doesn't enable when PostProcessData ...
On assigning Post-processing Data to None, the Post-processing Enabled checkbox gets unchecked automatically in the Inspector when 2... Read more
[Linux] Context menu opens on the first connected monitor when the Edito...
Reproduction steps:1. Open a new or an existing project2. Drag the Editor window to the monitor which is connected second to your co... Read more
Nodes in the Vertex block are deleted when the edge connected to the Nod...
How to reproduce:1. Open the attached "1306667_Repro" project2. In the Project window double click on the "New Shader Graph" Asset t... Read more
[HDRP] UnityEngine.ExitGUIException error is thrown on opening color pal...
-UnityEngine.ExitGUIException error is thrown on opening color palette window in the Material Inspector.-Also occurs on openening te... Read more
[Android] Exporting project with Symlinked Sources on top of already exp...
How to reproduce:1. Open the attached project (it has .java plugin)2. In Build Settings enable "Export Project" and keep Symlink Sou... Read more
[HDRP] [Graphics Compositor] Editor crashes on changing AOVs value after...
On undoing after changing AOVs value, BaseLayer Texture started flickering and disabling the compositor Editor get crashed. (Please ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on CheckDeviceStatus when converting materials from built-in to URP and using DX12
- Higher CPU frame time on Android devices with Cortex-A510 efficiency cores (vs Cortex-A55)
- Alt+click on List header does not recursively toggle child foldouts when items use a UI Toolkit CustomPropertyDrawer
- Artifacts are rendered in UITK when using Font Assets and using negative outlines
- Editor hangs when opening Asset picker window for AssetReference and a lot of addresable assets are present in the project