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Input System "supported devices" results in empty control picker
Repro: 1. Open attached InputSystemSupportedDevices project. 2. Open Edit >> Project Settings >> Input System Package settings. 3. ... Read more
[Shader] Shader live link build only one shader variant
-Shader live link build only one shader variant. -Two shader variant works in the editor. Steps to repro: 1. Open the attached proj... Read more
[TerrainTools] NullReferenceException is thrown on editing the Remap Cur...
In "Image Filter Stack", under the Aspect Property continuously NullReferenceException is thrown on editing the "Remap Curve ", refe... Read more
[Android] Crash on armv7 IL2CPP Build when using Custom Compression
Reproduction steps: 1. Open the attached "1251505.zip" project 2. Build and Run on a device that supports armv7 Target Architecture ... Read more
[TerrainTools] NullReferenceException is thrown on adding any properties...
After resetting the "Image Filter Stack", NullReferenceException is thrown on adding any properties, refer the attached video. Step... Read more
[URP] "MissingReferenceException" error is thrown when using SceneManage...
How to reproduce: 1. Open attached project "URPMissingReferenceException.zip" and scene "FirstScene" 2. Enter Play Mode 3. Observe t... Read more
[SBP] Bundle building fails with exception when using ContentPipeline.Bu...
Reproduction steps: 1. Open the attached project ("case_1252686-useCacheException.zip") 2. Select "Tools/Build Bundles No Cache" 3. ... Read more
Crash on internalABP::BoxManager::prepareData when TargetRotation W is s...
Reproduction steps: 1. Open the attached "case_1253024.zip" project 2. Load the "SampleScene" 3. Enter Play mode -- Observe the cras... Read more
[VS Code] .sln file isn't updated when Scripts are imported and Visual S...
How to reproduce: 1. Create and open a new project 2. Right-click in the project window and select Import Package > Custom Package 3... Read more
Enabling SRP Batcher increases the CPU Rendering time when profiling wit...
How to reproduce: 1. Open attached project(example.zip) 2. Open the SRP-Batcher-Test scene 3. Make sure that GameObject 'stageBg_fan... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android][iOS] The keyboard closes and re-opens when consecutive input fields are selected
- Complex Sub Graph connected to a Voronoi node is ignored when the shader gets applied as a Material
- Compute Shader property not set error when entering play mode with path tracing and PBR sky
- "WebGL Publish" detects WebGL module and allows building when it is installed without restarting the project
- Editor is non-responsive and flickers when multiple Water System instances are enabled