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[WebGL] Safari won't render when Post Processing stack is enabled
To reproduce: 1. Open the "Transparenttest2" scene in the attached project 2. Select CameraSystem\Main Camera from the Hierarchy 3. ... Read more
Editor crashes at CreateNullGfxDevice when importing .dae file
Steps to reproduce: 1. Download model.dae 2. Create new project 3. Import model.dae 4. Editor crashes 5. If Editor didn't crash clo... Read more
[5.6][MSE] Enabling auto mode in main scene overwrites the lightmap inde...
Enabling auto mode in main scene overwrites the lightmap index of additively loaded scenes Steps for reproduction: 1) Open the proj... Read more
Unity does not load the 2017.1 launcher without internet connection when...
Step to reproduce: - Using Unity 5.x, sign in (important!, user must be signed in) - Make sure only 5.x license is available - Insta... Read more
Polygon Collider 2D Gizmo not displayed in Editor when editing it as par...
Steps to reproduce: 1. Open attached Unity project "926739-2D-RAT.zip" 2. Open scene "test" 3. Select Platforms1 to see that it has ... Read more
Undo SetCurrentGroupName() is overriden by RecordObjects() when using Redo
Steps to reproduce: 1. Open project contained in "bug1.zip" 2. Enter "Main" scene 3. Select Main Camera and Directional Light gameob... Read more
Mono crash when Fallback handler fails to load a specific libraries
To reproduce: 1. Open repro project 2. Play 'Test' scene Note: editor crashes in 'Kinect1Interface' script's line 249 when trying t... Read more
[PVR] Progressive Lightmapper generates lightmaps when scene doesn't con...
Repro steps: 1. Open "ProgressiveLightmapperBug.zip" project 2. In the Lighting window press "Auto Generate" Expected result: Auto... Read more
Facebook WebGL old build is embedded into the new one
Steps to reproduce: 1. Open attached project "Test_WebGLBuild.zip" 2. Build for Facebook Gameroom with WebGL 3. Build again to the ... Read more
Editor crashes when opening a project which contains GameFlowEditor.dll ...
Steps to reproduce: 1. Open the attached project(GameFlow_HololensEdited.zip) 2. Observe the crash Actual result: Unity crashes Exp... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Articulation Body with 'Revolute' Joint Type has erratic behavior when Upper Limit is set to above 360
- WebGL Player fails to render Scene when Terrain with Detail Mesh is added and WebGPU Graphics API is used
- Inconsistent errors are logged when different types are passed into the Query "Q<>" method in UIToolkit and the ancestor VisualElement is null
- Crash on GetMaterialPropertyByIndex when opening a specific Scene
- Discrepancies in the styling are present when using a TSS file instead of a USS file in custom EditorWindow