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"Terrain" Tilemap is only visible when Mipmaps or Render Paths Draw Mode...
How to reproduce: 1. Open the attached project from "case_1371159_strip" 2. Open the Scene "Level uno" 3. Navigate to "Window" -> "2... Read more
Shader Sub Graph properties are displayed in a wrong order in Shader Gra...
Steps to reproduce: 1. Open the attached project "repro.zip" 2. Open Assets/subGraph.shadersubgraph 3. Reorder subGraph properties i... Read more
"Sequence contains no matching element" error thrown when changing Scene...
How to reproduce: 1. Open up any project 2. Navigate to "Edit" -> "Shortcuts..." 3. In the "Shortcuts" window select the "Scene View... Read more
[HDRP] RenderLoop.Prepare takes up a lot of CPU
Reproduction steps: 1. Download and open the attached "HDRP BUG" project 2. Enter "Play" mode 3. In the menu bar, press "Window" > "... Read more
[LightProbes] Individual light probe gizmos are no longer visible
Steps to reproduce: 1. Create a new 3D scene 2. Create a light probe group Expected result: Yellow gizmos are visible Actual resul... Read more
Error is thrown when redoing SerializeReference Array change
Reproduction steps: 1. Open project "BugReport" and open "Scene" 2. Click on "GameObject" in the Hierarchy 3. In the Script Componen... Read more
Lighting Exposure slider does not work with View Tool
How to reproduce: 1. Create a new project 2. Enter Scene View 3. Select "Baked Lightmap" in Draw Mode drop-down 4. Select the "View ... Read more
[URP] GraphicsSettings.useScriptableRenderPipelineBatching is ignored wh...
Reproduction steps: 1. Open the attached project "SRPBatcherTest.zip" 2. Go to Assets > Scenes > "SampleScene" 3. Enter Play mode 4.... Read more
Array list disappears when project setting window is moved or resized
Reproduction steps: 1. Open the user's attached project 2. Open Project Settings > Graphics 3. Move the Project Settings window to ... Read more
FogBugz doesn't show empty lines when having empty lines in the Unity Bu...
How to reproduce: 1. Create a new project 2. Go to Help>Report a Bug 3. In the Details write text with empty lines between words 4. ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Desktop Linux runtime does not respect -popupwindow command line argument
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- “Attempting to draw with missing bindings“ warning lacks root cause indication and is thrown each frame when StructuredBuffer is accessed on DirectX12
- Shader Graph Import Settings documentation leads to "Sorry... that page seems to be missing!" page when opened through the documentation button in the Inspector window
- Unexpected Material change/transparency when switching between ShaderGraph and material at runtime in HDRP