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0
votes
Won't Fix

[Networking] Base class command only called on first deriving script att...

Networking

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May 22, 2018

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Version/s: 2017.3.1p3

Steps to reproduce:1) Open the attached project.2) Build a standalone client (any platform).3) Run 'Test' scene and start the server... Read more

4
votes
Won't Fix

Some of Time.XXX api get negative values when adjusting system time back...

Linux

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May 30, 2018

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Version/s: 2018.2.0b6

To reproduce:1) Open attached project2) Build and run for Linux Player3) When it is running, change your system's day to yesterday E... Read more

0
votes
Won't Fix

float4 component access via index operator [] is 10x slower than accessi...

Scripting

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May 23, 2018

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Version/s: 2018.2.0b4

Steps to reproduce:1) Open the attached project.2) Run the test scene. In the console, messages, indicating access times of float4 c... Read more

0
votes
By Design

[SRP] Custom SRP doesn't work in the Standalone Build

Graphics - General

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Jun 11, 2018

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Version/s: 2018.1.3f1

How to reproduce: 1. Open the repro project attached in comment2. Observe the Game View3. Build the Project and open the Build4. Obs... Read more

0
votes
Duplicate

[Mac]Multiple instances of Visual Studio are opened when selecting to ed...

CodeEditors

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May 11, 2018

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Version/s: 2018.2.0b2, 2018.2.0b4

How to reproduce:1. In a new Unity project create a Script2. Attach the Script to any GameObject3. Open the Script by double-clickin... Read more

0
votes
By Design

[UI] Cannot copy lighting properties from one Mesh Renderer component to...

uGUI

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Jun 11, 2018

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Version/s:

Cannot copy lighting properties from one mesh renderer component to another, when you choose to paste component values it does not c... Read more

0
votes
Not Reproducible

LayoutUtility.GetPreferredHeight returns unrealistic values when game ob...

uGUI

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Jun 11, 2018

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Version/s: 2017.4.5f1

Repro steps:1. Open user attached project2. Enter Play Mode and observe the Console3. Exit Play Mode4. Repeat steps 2 and 3 a few ti... Read more

1
votes
Postponed

[VR]OpenGL initialization is slow, resulting in a crash due to SteamVR o...

XR SDK

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May 09, 2018

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Version/s: 2018.1.0f2

Steps to reproduce:1. Create a new project2. Download the SteamVR package3. Set Graphics API to OpenGLCore4. Open scene "example"5. ... Read more

0
votes
Duplicate

RaycastAll sometimes misses objects when there is a mesh collider in the...

Physics

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Jun 07, 2018

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Version/s: 2018.1.0f2

Steps to reproduce:1. Download and open the attached project2. Enter playmode3. Select Leftmost object4. Press "Fire missile"5. Pres... Read more

0
votes
Won't Fix

[Burst] Compiler compilation failure when a job calls UnsafeUtility.IsBl...

Scripting

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Jun 10, 2018

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Version/s: 2018.2.0b5

To reproduce: 1. Download attached project "ecs-rts.zip" and open in Unity2. Open "SampleScene" scene3. Press Jobs > Burst Inspec... Read more

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